ID3DXAnimationController::GetUpcomingTrackEvent method
Returns an event handle to the next event scheduled to occur after a specified event on an animation track.
Syntax
D3DXEVENTHANDLE GetUpcomingTrackEvent(
[in] UINT Track,
[in] D3DXEVENTHANDLE hEvent
);
Parameters
-
Track [in]
-
Type: UINT
Track identifier.
-
hEvent [in]
-
Type: D3DXEVENTHANDLE
Event handle to a specified event after which to search for a following event. If set to NULL, then the method will return the next scheduled event.
Return value
Type: D3DXEVENTHANDLE
Event handle to the next event scheduled to run on the specified track. NULL is returned if no new event is scheduled.
Remarks
This method can be used iteratively to locate a desired event by repeatedly passing in NULL for hEvent.
Note
Do not iterate further after the method has returned NULL.
Requirements
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See also