ID3DXConstantTable::SetDefaults method
Sets the constants to their default values. The default values are declared in the variable declarations in the shader.
Syntax
HRESULT SetDefaults(
[in] LPDIRECT3DDEVICE9 pDevice
);
Parameters
-
pDevice [in]
-
Type: LPDIRECT3DDEVICE9
Pointer to an IDirect3DDevice9 interface, representing the device associated with the constant table.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Requirements
Requirement | Value |
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Header |
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Library |
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See also