ID3DXEffect::End method
Ends an active technique.
Syntax
HRESULT End();
Parameters
This method has no parameters.
Return value
Type: HRESULT
This method always returns the value S_OK.
Remarks
All rendering in an effect is done within a matching pair of ID3DXEffect::Begin and ID3DXEffect::End calls. After all passes are rendered, ID3DXEffect::End must be called to end the active technique. The effect system responds by using the state block created when ID3DXEffect::Begin was called, to automatically restore the pipeline state before ID3DXEffect::Begin.
By default, the effect system takes care of saving state prior to a technique, and restoring state after a technique. If you choose to disable this save and restore functionality, see D3DXFX_DONOTSAVESAMPLERSTATE.
Requirements
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See also