ID3DXRenderToEnvMap::OnResetDevice method
Use this method to re-acquire resources and save initial state.
Syntax
HRESULT OnResetDevice();
Parameters
This method has no parameters.
Return value
Type: HRESULT
If the method succeeds, the return value is S_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
ID3DXRenderToEnvMap::OnResetDevice should be called each time the device is reset (using IDirect3DDevice9::Reset), before any other methods are called. This is a good place to re-acquire video-memory resources and capture state blocks.
Requirements
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See also