ID3DXTextureShader::GetConstantBuffer method

Get a pointer to the constant table.

Syntax

HRESULT GetConstantBuffer(
  [out] LPD3DXBUFFER *ppConstantBuffer
);

Parameters

ppConstantBuffer [out]

Type: LPD3DXBUFFER*

Pointer to an ID3DXBuffer interface, which contains the constants.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL, D3DXERR_INVALIDDATA.

Requirements

Requirement Value
Header
D3DX9Shader.h
Library
D3dx9.lib

See also

ID3DXTextureShader