ID3DXTextureShader::SetDefaults method

Sets the constants to the default values declared in the shader.

Syntax

HRESULT SetDefaults();

Parameters

This method has no parameters.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

Requirement Value
Header
D3DX9Shader.h
Library
D3dx9.lib

See also

ID3DXTextureShader