ID3DXTextureShader::SetDefaults method
Sets the constants to the default values declared in the shader.
Syntax
HRESULT SetDefaults();
Parameters
This method has no parameters.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Requirements
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See also