AppendStructuredBuffer::GetDimensions function

Gets the resource dimensions.

Syntax

void GetDimensions(
  out uint numStructs,
  out uint stride
);

Parameters

numStructs [out]

Type: uint

The number of structures.

stride [out]

Type: uint

The number of bytes in each element.

Return value

This function does not return a value.

Remarks

This function is supported for the following types of shaders:

Vertex Hull Domain Geometry Pixel Compute
x x x x x x

 

See also

AppendStructuredBuffer

Shader Model 5