TextureCube::Gather methods
Returns the four texel values that would be used in a bi-linear filtering operation.
See the documentation on gather4 for more information describing the underlying DXBC instruction.
Overload list
Method | Description |
---|---|
Gather(S,float) | Samples a texture and returns the four samples (red component only) that are used for bilinear interpolation. |
Gather(S,float,uint) | Samples a texture and returns all four components along with status about the operation. |