TextureCube::Gather methods

Returns the four texel values that would be used in a bi-linear filtering operation.

See the documentation on gather4 for more information describing the underlying DXBC instruction.

Overload list

Method Description
Gather(S,float) Samples a texture and returns the four samples (red component only) that are used for bilinear interpolation.
Gather(S,float,uint) Samples a texture and returns all four components along with status about the operation.

See also

TextureCube