IMediaDet::put_Filter method
[The feature associated with this page, DirectShow, is a legacy feature. It has been superseded by MediaPlayer, IMFMediaEngine, and Audio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer, IMFMediaEngine and Audio/Video Capture in Media Foundation instead of DirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
Note
[Deprecated. This API may be removed from future releases of Windows.]
The put_Filter
method specifies a source filter for the media detector to use.
Important
Do not add the source filter to your own filter graph, or use a filter that is already in a filter graph. The media detector object automatically builds an internal filter graph, and putting the filter in another graph can cause unexpected results.
Syntax
HRESULT put_Filter(
[in] IUnknown *newVal
);
Parameters
-
newVal [in]
-
Pointer to the source filter's IUnknown interface.
Return value
Returns an HRESULT value. Possible values include the following:
Return code | Description |
---|---|
|
Success. |
|
newVal does not point to a filter. |
|
NULL pointer argument. |
Remarks
For most applications, it is simpler to call the IMediaDet::put_Filename method with the name of a source file.
Note
The header file Qedit.h is not compatible with Direct3D headers later than version 7.
Note
To obtain Qedit.h, download the Microsoft Windows SDK Update for Windows Vista and .NET Framework 3.0. Qedit.h is not available in the Microsoft Windows SDK for Windows 7 and .NET Framework 3.5 Service Pack 1.
Requirements
Requirement | Value |
---|---|
Header |
|
Library |
|
See also