IAgentCharacter::GetName
[Microsoft Agent is deprecated as of Windows 7, and may be unavailable in subsequent versions of Windows.]
HRESULT GetName(
BSTR * pbszName // address of buffer for character name
);
Retrieves the name of the character.
- Returns S_OK to indicate the operation was successful.
-
pbszName
-
The address of a BSTR that receives the value of the name for the character.
A character's default name is defined when it is compiled with the Microsoft Agent Character Editor. A character's name may vary based on the character's language ID. Characters can be compiled with different names for different languages.
You can also set the character's name using IAgentCharacter:SetName; however, this changes the name for all current clients of the character.
See Also