IAgentCharacter::Wait
[Microsoft Agent is deprecated as of Windows 7, and may be unavailable in subsequent versions of Windows.]
HRESULT Wait(
long dwReqID, // request ID
long * pdwReqID // address of request ID
);
Holds the character's animation queue at the specified animation (request) until another request for another character completes.
- Returns S_OK to indicate the operation was successful.
-
dwReqID
-
The ID of the request to wait for.
-
pdwReqID
-
Address of a variable that receives the Wait request ID.
Use this method only when you support multiple (simultaneous) characters and want to sequence their interaction. (For a single character, each animation request is played sequentially--after the previous request completes.) If you have two characters and want one character's animation request to wait until the other character's animation completes, set the Wait method to the other character's animation request ID.