Waiting for Multiple Objects
The following example uses the CreateEvent function to create two event objects and the CreateThread function to create a thread. It then uses the WaitForMultipleObjects function to wait for the thread to set the state of one of the objects to signaled using the SetEvent function.
For an example that waits for a single object, see Using Mutex Objects.
#include <windows.h>
#include <stdio.h>
HANDLE ghEvents[2];
DWORD WINAPI ThreadProc( LPVOID );
int main( void )
{
HANDLE hThread;
DWORD i, dwEvent, dwThreadID;
// Create two event objects
for (i = 0; i < 2; i++)
{
ghEvents[i] = CreateEvent(
NULL, // default security attributes
FALSE, // auto-reset event object
FALSE, // initial state is nonsignaled
NULL); // unnamed object
if (ghEvents[i] == NULL)
{
printf("CreateEvent error: %d\n", GetLastError() );
ExitProcess(0);
}
}
// Create a thread
hThread = CreateThread(
NULL, // default security attributes
0, // default stack size
(LPTHREAD_START_ROUTINE) ThreadProc,
NULL, // no thread function arguments
0, // default creation flags
&dwThreadID); // receive thread identifier
if( hThread == NULL )
{
printf("CreateThread error: %d\n", GetLastError());
return 1;
}
// Wait for the thread to signal one of the event objects
dwEvent = WaitForMultipleObjects(
2, // number of objects in array
ghEvents, // array of objects
FALSE, // wait for any object
5000); // five-second wait
// The return value indicates which event is signaled
switch (dwEvent)
{
// ghEvents[0] was signaled
case WAIT_OBJECT_0 + 0:
// TODO: Perform tasks required by this event
printf("First event was signaled.\n");
break;
// ghEvents[1] was signaled
case WAIT_OBJECT_0 + 1:
// TODO: Perform tasks required by this event
printf("Second event was signaled.\n");
break;
case WAIT_TIMEOUT:
printf("Wait timed out.\n");
break;
// Return value is invalid.
default:
printf("Wait error: %d\n", GetLastError());
ExitProcess(0);
}
// Close event handles
for (i = 0; i < 2; i++)
CloseHandle(ghEvents[i]);
return 0;
}
DWORD WINAPI ThreadProc( LPVOID lpParam )
{
// lpParam not used in this example
UNREFERENCED_PARAMETER( lpParam);
// Set one event to the signaled state
if ( !SetEvent(ghEvents[0]) )
{
printf("SetEvent failed (%d)\n", GetLastError());
return 1;
}
return 0;
}