InkOverlay.MouseDown event
Occurs when the mouse pointer is over the InkCollector or InkOverlay object and a mouse button is pressed.
Syntax
void MouseDown(
[in] InkMouseButton Button,
[in] InkShiftKeyModifierFlags Shift,
[in] long pX,
[in] long pY,
[in, out] VARIANT_BOOL *Cancel
);
Parameters
-
Button [in]
-
The mouse button that was pressed.
-
Shift [in]
-
The state of the SHIFT key.
-
pX [in]
-
The X-coordinate, in pixels, of a mouse click.
-
pY [in]
-
The Y-coordinate, in pixels, of a mouse click.
-
Cancel [in, out]
-
VARIANT_TRUE to cancel he event for the parent control; otherwise, VARIANT_FALSE. The default value is VARIANT_FALSE
Return value
This event does not return a value.
Remarks
To improve real-time ink performance, hide or show the mouse cursor in the MouseDown and MouseUp event handlers.
Note
The properties pX and pY are in pixels, and not the HIMETRIC units that are associated with the ink space. This is because this event replaces the related mouse event of a pen-unaware application and this type of application understands only pixels.
Note
Some controls rely on a specific relationship between MouseDown, MouseMove, and MouseUp events. Canceling some of these events may have unanticipated results.
This event method is defined in the _IInkCollectorEvents, _IInkOverlayEvents, and _IInkPictureEvents dispatch-only interfaces (dispinterfaces) with an ID of DISPID_IPEMouseDown.
Requirements
Requirement | Value |
---|---|
Minimum supported client |
Windows XP Tablet PC Edition [desktop apps only] |
Minimum supported server |
None supported |
Header |
|
Library |
|