Direct3DBindings enumeration (winrtdirect3d11.h)
Syntax
typedef enum Direct3DBindings {
Direct3DBindings_VertexBuffer,
Direct3DBindings_IndexBuffer,
Direct3DBindings_ConstantBuffer,
Direct3DBindings_ShaderResource,
Direct3DBindings_StreamOutput,
Direct3DBindings_RenderTarget,
Direct3DBindings_DepthStencil,
Direct3DBindings_UnorderedAccess,
Direct3DBindings_Decoder,
Direct3DBindings_VideoEncoder
} ;
Constants
|
Direct3DBindings_VertexBuffer
|
Direct3DBindings_IndexBuffer
|
Direct3DBindings_ConstantBuffer
|
Direct3DBindings_ShaderResource
|
Direct3DBindings_StreamOutput
|
Direct3DBindings_RenderTarget
|
Direct3DBindings_DepthStencil
|
Direct3DBindings_UnorderedAccess
|
Direct3DBindings_Decoder
|
Direct3DBindings_VideoEncoder
|
Requirements
Requirement |
Value |
Minimum supported client |
Windows 10, version 1809 (with Windows App SDK 1.0 or later) |
Header |
winrtdirect3d11.h |