Serialización de distintos tipos de matrices
Una matriz es un tipo de referencia en código administrado que contiene uno o varios elementos del mismo tipo. Aunque las matrices son tipos de referencia, se pasan como parámetros In a funciones no administradas. Este comportamiento no se corresponde con la manera en la que se pasan las matrices administradas a objetos administrados, es decir, como parámetros In/Out. Para obtener más información, consulte Copiar y fijar.
En la tabla siguiente se muestran las opciones de serialización de las matrices y se describe su uso.
Matriz | Descripción |
---|---|
De enteros por valor. | Pasa una matriz de enteros como un parámetro In. |
De enteros por referencia. | Pasa una matriz de enteros como un parámetro In/Out. |
De enteros por valor (bidimensional). | Pasa una matriz multidimensional de enteros como un parámetro In. |
De cadenas por valor. | Pasa una matriz de cadenas como un parámetro In. |
De estructuras con enteros. | Pasa una matriz de estructuras que contienen enteros como un parámetro In. |
De estructuras con cadenas. | Pasa una matriz de estructuras que solo contienen cadenas como un parámetro In/Out. Los miembros de la matriz se pueden cambiar. |
Ejemplo
En este ejemplo se muestra cómo pasar los siguientes tipos de matrices:
Matriz de enteros por valor.
Matriz de enteros por referencia, que se puede cambiar de tamaño.
Matriz multidimensional de enteros por valor.
Matriz de cadenas por valor.
Matriz de estructuras con enteros.
Matriz de estructuras con cadenas.
A menos que una matriz se serialice de forma explícita por referencia, el comportamiento predeterminado serializa la matriz como un parámetro In. Puede cambiar este comportamiento aplicando explícitamente los atributos InAttribute y OutAttribute .
En el ejemplo Arrays se usan las siguientes funciones no administradas, que se muestran con su declaración de función original:
TestArrayOfInts exportada desde PinvokeLib.dll.
int TestArrayOfInts(int* pArray, int pSize);
TestRefArrayOfInts exportada desde PinvokeLib.dll.
int TestRefArrayOfInts(int** ppArray, int* pSize);
TestMatrixOfInts exportada desde PinvokeLib.dll.
int TestMatrixOfInts(int pMatrix[][COL_DIM], int row);
TestArrayOfStrings exportada desde PinvokeLib.dll.
int TestArrayOfStrings(char** ppStrArray, int size);
TestArrayOfStructs exportada desde PinvokeLib.dll.
int TestArrayOfStructs(MYPOINT* pPointArray, int size);
TestArrayOfStructs2 exportada desde PinvokeLib.dll.
int TestArrayOfStructs2 (MYPERSON* pPersonArray, int size);
PinvokeLib.dll es una biblioteca personalizada no administrada que contiene implementaciones de las funciones enumeradas anteriormente y dos variables de estructura: MYSTRSTRUCT y MYSTRSTRUCT2. Estas estructuras contienen los siguientes elementos:
typedef struct _MYPOINT
{
int x;
int y;
} MYPOINT;
typedef struct _MYPERSON
{
char* first;
char* last;
} MYPERSON;
En este ejemplo, las estructuras MyPoint
y MyPerson
contienen tipos insertados. El atributo StructLayoutAttribute se establece para garantizar que los miembros se organizan secuencialmente en la memoria, en el orden en que aparecen.
La clase NativeMethods
contiene un conjunto de métodos llamados por la clase App
. Para obtener detalles específicos sobre cómo pasar matrices, consulte los comentarios del ejemplo siguiente. Una matriz, que es un tipo de referencia, se pasa como un parámetro In de forma predeterminada. Para que el llamador reciba los resultados, se deben aplicar InAttribute y OutAttribute de manera explícita al argumento que contiene la matriz.
Declaración de prototipos
// Declares a managed structure for each unmanaged structure.
[StructLayout(LayoutKind.Sequential)]
public struct MyPoint
{
public int X;
public int Y;
public MyPoint(int x, int y)
{
this.X = x;
this.Y = y;
}
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public struct MyPerson
{
public string First;
public string Last;
public MyPerson(string first, string last)
{
this.First = first;
this.Last = last;
}
}
internal static class NativeMethods
{
// Declares a managed prototype for an array of integers by value.
// The array size cannot be changed, but the array is copied back.
[DllImport("..\\LIB\\PinvokeLib.dll", CallingConvention = CallingConvention.Cdecl)]
internal static extern int TestArrayOfInts(
[In, Out] int[] array, int size);
// Declares a managed prototype for an array of integers by reference.
// The array size can change, but the array is not copied back
// automatically because the marshaler does not know the resulting size.
// The copy must be performed manually.
[DllImport("..\\LIB\\PinvokeLib.dll", CallingConvention = CallingConvention.Cdecl)]
internal static extern int TestRefArrayOfInts(
ref IntPtr array, ref int size);
// Declares a managed prototype for a matrix of integers by value.
[DllImport("..\\LIB\\PinvokeLib.dll", CallingConvention = CallingConvention.Cdecl)]
internal static extern int TestMatrixOfInts(
[In, Out] int[,] pMatrix, int row);
// Declares a managed prototype for an array of strings by value.
[DllImport("..\\LIB\\PinvokeLib.dll", CallingConvention = CallingConvention.Cdecl)]
internal static extern int TestArrayOfstrings(
[In, Out] string[] stringArray, int size);
// Declares a managed prototype for an array of structures with integers.
[DllImport("..\\LIB\\PinvokeLib.dll", CallingConvention = CallingConvention.Cdecl)]
internal static extern int TestArrayOfStructs(
[In, Out] MyPoint[] pointArray, int size);
// Declares a managed prototype for an array of structures with strings.
[DllImport("..\\LIB\\PinvokeLib.dll", CallingConvention = CallingConvention.Cdecl)]
internal static extern int TestArrayOfStructs2(
[In, Out] MyPerson[] personArray, int size);
}
' Declares a managed structure for each unmanaged structure.
<StructLayout(LayoutKind.Sequential)>
Public Structure MyPoint
Public x As Integer
Public y As Integer
Public Sub New(x As Integer, y As Integer)
Me.x = x
Me.y = y
End Sub
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Ansi)>
Public Structure MyPerson
Public first As String
Public last As String
Public Sub New(first As String, last As String)
Me.first = first
Me.last = last
End Sub
End Structure
Friend Class NativeMethods
' Declares a managed prototype for an array of integers by value.
' The array size cannot be changed, but the array is copied back.
<DllImport("..\LIB\PinvokeLib.dll", CallingConvention:=CallingConvention.Cdecl)>
Friend Shared Function TestArrayOfInts(
<[In], Out> ByVal myArray() As Integer, ByVal size As Integer) _
As Integer
End Function
' Declares managed prototype for an array of integers by reference.
' The array size can change, but the array is not copied back
' automatically because the marshaler does not know the resulting size.
' The copy must be performed manually.
<DllImport("..\LIB\PinvokeLib.dll", CallingConvention:=CallingConvention.Cdecl)>
Friend Shared Function TestRefArrayOfInts(
ByRef myArray As IntPtr, ByRef size As Integer) As Integer
End Function
' Declares a managed prototype for a matrix of integers by value.
<DllImport("..\LIB\PinvokeLib.dll", CallingConvention:=CallingConvention.Cdecl)>
Friend Shared Function TestMatrixOfInts(
<[In], Out> ByVal matrix(,) As Integer, ByVal row As Integer) _
As Integer
End Function
' Declares a managed prototype for an array of strings by value.
<DllImport("..\LIB\PinvokeLib.dll", CallingConvention:=CallingConvention.Cdecl)>
Friend Shared Function TestArrayOfStrings(
<[In], Out> ByVal strArray() As String, ByVal size As Integer) _
As Integer
End Function
' Declares a managed prototype for an array of structures with
' integers.
<DllImport("..\LIB\PinvokeLib.dll", CallingConvention:=CallingConvention.Cdecl)>
Friend Shared Function TestArrayOfStructs(
<[In], Out> ByVal pointArray() As MyPoint, ByVal size As Integer) _
As Integer
End Function
' Declares a managed prototype for an array of structures with strings.
<DllImport("..\LIB\PinvokeLib.dll", CallingConvention:=CallingConvention.Cdecl)>
Friend Shared Function TestArrayOfStructs2(
<[In], Out> ByVal personArray() As MyPerson, ByVal size As Integer) _
As Integer
End Function
End Class
Llamadas a funciones
public class App
{
public static void Main()
{
// array ByVal
int[] array1 = new int[10];
Console.WriteLine("Integer array passed ByVal before call:");
for (int i = 0; i < array1.Length; i++)
{
array1[i] = i;
Console.Write(" " + array1[i]);
}
int sum1 = NativeMethods.TestArrayOfInts(array1, array1.Length);
Console.WriteLine("\nSum of elements:" + sum1);
Console.WriteLine("\nInteger array passed ByVal after call:");
foreach (int i in array1)
{
Console.Write(" " + i);
}
// array ByRef
int[] array2 = new int[10];
int size = array2.Length;
Console.WriteLine("\n\nInteger array passed ByRef before call:");
for (int i = 0; i < array2.Length; i++)
{
array2[i] = i;
Console.Write(" " + array2[i]);
}
IntPtr buffer = Marshal.AllocCoTaskMem(Marshal.SizeOf(size)
* array2.Length);
Marshal.Copy(array2, 0, buffer, array2.Length);
int sum2 = NativeMethods.TestRefArrayOfInts(ref buffer, ref size);
Console.WriteLine("\nSum of elements:" + sum2);
if (size > 0)
{
int[] arrayRes = new int[size];
Marshal.Copy(buffer, arrayRes, 0, size);
Marshal.FreeCoTaskMem(buffer);
Console.WriteLine("\nInteger array passed ByRef after call:");
foreach (int i in arrayRes)
{
Console.Write(" " + i);
}
}
else
{
Console.WriteLine("\nArray after call is empty");
}
// matrix ByVal
const int DIM = 5;
int[,] matrix = new int[DIM, DIM];
Console.WriteLine("\n\nMatrix before call:");
for (int i = 0; i < DIM; i++)
{
for (int j = 0; j < DIM; j++)
{
matrix[i, j] = j;
Console.Write(" " + matrix[i, j]);
}
Console.WriteLine("");
}
int sum3 = NativeMethods.TestMatrixOfInts(matrix, DIM);
Console.WriteLine("\nSum of elements:" + sum3);
Console.WriteLine("\nMatrix after call:");
for (int i = 0; i < DIM; i++)
{
for (int j = 0; j < DIM; j++)
{
Console.Write(" " + matrix[i, j]);
}
Console.WriteLine("");
}
// string array ByVal
string[] strArray = { "one", "two", "three", "four", "five" };
Console.WriteLine("\n\nstring array before call:");
foreach (string s in strArray)
{
Console.Write(" " + s);
}
int lenSum = NativeMethods.TestArrayOfstrings(strArray, strArray.Length);
Console.WriteLine("\nSum of string lengths:" + lenSum);
Console.WriteLine("\nstring array after call:");
foreach (string s in strArray)
{
Console.Write(" " + s);
}
// struct array ByVal
MyPoint[] points = { new MyPoint(1, 1), new MyPoint(2, 2), new MyPoint(3, 3) };
Console.WriteLine("\n\nPoints array before call:");
foreach (MyPoint p in points)
{
Console.WriteLine($"X = {p.X}, Y = {p.Y}");
}
int allSum = NativeMethods.TestArrayOfStructs(points, points.Length);
Console.WriteLine("\nSum of points:" + allSum);
Console.WriteLine("\nPoints array after call:");
foreach (MyPoint p in points)
{
Console.WriteLine($"X = {p.X}, Y = {p.Y}");
}
// struct with strings array ByVal
MyPerson[] persons =
{
new MyPerson("Kim", "Akers"),
new MyPerson("Adam", "Barr"),
new MyPerson("Jo", "Brown")
};
Console.WriteLine("\n\nPersons array before call:");
foreach (MyPerson pe in persons)
{
Console.WriteLine($"First = {pe.First}, Last = {pe.Last}");
}
int namesSum = NativeMethods.TestArrayOfStructs2(persons, persons.Length);
Console.WriteLine("\nSum of name lengths:" + namesSum);
Console.WriteLine("\n\nPersons array after call:");
foreach (MyPerson pe in persons)
{
Console.WriteLine($"First = {pe.First}, Last = {pe.Last}");
}
}
}
Public Class App
Public Shared Sub Main()
' array ByVal
Dim array1(9) As Integer
Console.WriteLine("Integer array passed ByVal before call:")
Dim i As Integer
For i = 0 To array1.Length - 1
array1(i) = i
Console.Write(" " & array1(i))
Next i
Dim sum1 As Integer = NativeMethods.TestArrayOfInts(array1, array1.Length)
Console.WriteLine(ControlChars.CrLf & "Sum of elements:" & sum1)
Console.WriteLine(ControlChars.CrLf & "Integer array passed ByVal after call:")
For Each i In array1
Console.Write(" " & i)
Next i
' array ByRef
Dim array2(9) As Integer
Dim arraySize As Integer = array2.Length
Console.WriteLine(ControlChars.CrLf & ControlChars.CrLf &
"Integer array passed ByRef before call:")
For i = 0 To array2.Length - 1
array2(i) = i
Console.Write(" " & array2(i))
Next i
Dim buffer As IntPtr = Marshal.AllocCoTaskMem(Marshal.SizeOf(
arraySize) * array2.Length)
Marshal.Copy(array2, 0, buffer, array2.Length)
Dim sum2 As Integer = NativeMethods.TestRefArrayOfInts(buffer,
arraySize)
Console.WriteLine(ControlChars.CrLf & "Sum of elements:" & sum2)
If arraySize > 0 Then
Dim arrayRes(arraySize - 1) As Integer
Marshal.Copy(buffer, arrayRes, 0, arraySize)
Marshal.FreeCoTaskMem(buffer)
Console.WriteLine(ControlChars.CrLf & "Integer array passed ByRef after call:")
For Each i In arrayRes
Console.Write(" " & i)
Next i
Else
Console.WriteLine(ControlChars.CrLf & "Array after call is empty")
End If
' matrix ByVal
Const [DIM] As Integer = 4
Dim matrix([DIM], [DIM]) As Integer
Console.WriteLine(ControlChars.CrLf & ControlChars.CrLf &
"Matrix before call:")
For i = 0 To [DIM]
Dim j As Integer
For j = 0 To [DIM]
matrix(i, j) = j
Console.Write(" " & matrix(i, j))
Next j
Console.WriteLine("")
Next i
Dim sum3 As Integer = NativeMethods.TestMatrixOfInts(matrix, [DIM] + 1)
Console.WriteLine(ControlChars.CrLf & "Sum of elements:" & sum3)
Console.WriteLine(ControlChars.CrLf & "Matrix after call:")
For i = 0 To [DIM]
Dim j As Integer
For j = 0 To [DIM]
Console.Write(" " & matrix(i, j))
Next j
Console.WriteLine("")
Next i
' string array ByVal
Dim strArray As String() = {"one", "two", "three", "four",
"five"}
Console.WriteLine(ControlChars.CrLf & ControlChars.CrLf &
"String array before call:")
Dim s As String
For Each s In strArray
Console.Write(" " & s)
Next s
Dim lenSum As Integer = NativeMethods.TestArrayOfStrings(
strArray, strArray.Length)
Console.WriteLine(ControlChars.CrLf &
"Sum of string lengths:" & lenSum)
Console.WriteLine(ControlChars.CrLf & "String array after call:")
For Each s In strArray
Console.Write(" " & s)
Next s
' struct array ByVal
Dim points As MyPoint() = {New MyPoint(1, 1), New MyPoint(2, 2),
New MyPoint(3, 3)}
Console.WriteLine(ControlChars.CrLf & ControlChars.CrLf &
"Points array before call:")
Dim p As MyPoint
For Each p In points
Console.WriteLine($"x = {p.x}, y = {p.y}")
Next p
Dim allSum As Integer = NativeMethods.TestArrayOfStructs(points,
points.Length)
Console.WriteLine(ControlChars.CrLf & "Sum of points:" & allSum)
Console.WriteLine(ControlChars.CrLf & "Points array after call:")
For Each p In points
Console.WriteLine($"x = {p.x}, y = {p.y}")
Next p
' struct with strings array ByVal
Dim persons As MyPerson() = {New MyPerson("Kim", "Akers"),
New MyPerson("Adam", "Barr"),
New MyPerson("Jo", "Brown")}
Console.WriteLine(ControlChars.CrLf & ControlChars.CrLf &
"Persons array before call:")
Dim pe As MyPerson
For Each pe In persons
Console.WriteLine($"first = {pe.first}, last = {pe.last}")
Next pe
Dim namesSum As Integer = NativeMethods.TestArrayOfStructs2(persons,
persons.Length)
Console.WriteLine(ControlChars.CrLf & "Sum of name lengths:" &
namesSum)
Console.WriteLine(ControlChars.CrLf & ControlChars.CrLf _
& "Persons array after call:")
For Each pe In persons
Console.WriteLine($"first = {pe.first}, last = {pe.last}")
Next pe
End Sub
End Class