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Printing3DModelTexture Clase

Definición

Representa una textura usada en el modelo 3D.

public ref class Printing3DModelTexture sealed
/// [Windows.Foundation.Metadata.Activatable(65536, Windows.Graphics.Printing3D.Printing3DContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Graphics.Printing3D.Printing3DContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class Printing3DModelTexture final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Graphics.Printing3D.Printing3DContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Graphics.Printing3D.Printing3DContract")]
class Printing3DModelTexture final
[Windows.Foundation.Metadata.Activatable(65536, typeof(Windows.Graphics.Printing3D.Printing3DContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Graphics.Printing3D.Printing3DContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class Printing3DModelTexture
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Graphics.Printing3D.Printing3DContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Graphics.Printing3D.Printing3DContract")]
public sealed class Printing3DModelTexture
function Printing3DModelTexture()
Public NotInheritable Class Printing3DModelTexture
Herencia
Object Platform::Object IInspectable Printing3DModelTexture
Atributos

Requisitos de Windows

Familia de dispositivos
Windows Desktop Extension SDK (se introdujo en la versión 10.0.10240.0)
API contract
Windows.Graphics.Printing3D.Printing3DContract (se introdujo en la versión v1.0)

Constructores

Printing3DModelTexture()

Crea una instancia de la clase Printing3DModelTexture .

Propiedades

TextureResource

Obtiene o establece el recurso de textura utilizado por la textura.

TileStyleU

Obtiene o establece un valor que indica cómo debe producirse el mosaico en el eje U para rellenar el área solicitada global.

TileStyleV

Obtiene o establece un valor que indica cómo debe producirse el mosaico en el eje V para rellenar el área solicitada general.

Se aplica a