Modifier

Partager via


SKNode_GameplayKit.SetEntity(SKNode, GKEntity) Method

Definition

[Foundation.Export("setEntity:")]
public static void SetEntity (this SpriteKit.SKNode This, GameplayKit.GKEntity entity);
static member SetEntity : SpriteKit.SKNode * GameplayKit.GKEntity -> unit

Parameters

This
SKNode

The instance on which this method operates.

entity
GKEntity
Attributes

Applies to