Modifier

Partager via


MTLTextureDescriptor.ArrayLength Property

Definition

Gets or sets the number of textures in an array.

public virtual nuint ArrayLength { [Foundation.Export("arrayLength")] get; [Foundation.Export("setArrayLength:")] set; }
member this.ArrayLength : nuint with get, set

Property Value

System.System.UIntPtr System.unativeint
Attributes

Applies to