AnimationExtensions.AnimateKinetic Method
Definition
Important
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Sets the specified parameters and starts the kinetic animation.
public static void AnimateKinetic (this Microsoft.Maui.Controls.IAnimatable self, string name, Func<double,double,bool> callback, double velocity, double drag, Action finished = default, Microsoft.Maui.Animations.IAnimationManager animationManager = default);
static member AnimateKinetic : Microsoft.Maui.Controls.IAnimatable * string * Func<double, double, bool> * double * double * Action * Microsoft.Maui.Animations.IAnimationManager -> unit
<Extension()>
Public Sub AnimateKinetic (self As IAnimatable, name As String, callback As Func(Of Double, Double, Boolean), velocity As Double, drag As Double, Optional finished As Action = Nothing, Optional animationManager As IAnimationManager = Nothing)
Parameters
- self
- IAnimatable
The object on which this method will be run.
- name
- String
An animation key that should be unique among its sibling and parent animations for the duration of the animation.
- velocity
- Double
The amount that the animation progresses in each animation step. For example, a velocity of 1
progresses at the default speed.
- drag
- Double
The amount that the progression speed is reduced per frame. Can be negative.
- finished
- Action
An action to call when the animation is finished.
- animationManager
- IAnimationManager