GeometryHelper.FlattenCubicBezier Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
public:
static void FlattenCubicBezier(System::Collections::Generic::List<Microsoft::Maui::Graphics::Point> ^ points, Microsoft::Maui::Graphics::Point ptStart, Microsoft::Maui::Graphics::Point ptCtrl1, Microsoft::Maui::Graphics::Point ptCtrl2, Microsoft::Maui::Graphics::Point ptEnd, double tolerance);
public static void FlattenCubicBezier (System.Collections.Generic.List<Microsoft.Maui.Graphics.Point> points, Microsoft.Maui.Graphics.Point ptStart, Microsoft.Maui.Graphics.Point ptCtrl1, Microsoft.Maui.Graphics.Point ptCtrl2, Microsoft.Maui.Graphics.Point ptEnd, double tolerance);
static member FlattenCubicBezier : System.Collections.Generic.List<Microsoft.Maui.Graphics.Point> * Microsoft.Maui.Graphics.Point * Microsoft.Maui.Graphics.Point * Microsoft.Maui.Graphics.Point * Microsoft.Maui.Graphics.Point * double -> unit
Public Shared Sub FlattenCubicBezier (points As List(Of Point), ptStart As Point, ptCtrl1 As Point, ptCtrl2 As Point, ptEnd As Point, tolerance As Double)
Parameters
- ptStart
- Point
- ptCtrl1
- Point
- ptCtrl2
- Point
- ptEnd
- Point
- tolerance
- Double
Applies to
Collaborer avec nous sur GitHub
La source de ce contenu se trouve sur GitHub, où vous pouvez également créer et examiner les problèmes et les demandes de tirage. Pour plus d’informations, consultez notre guide du contributeur.