InitialTrigger Struct
Definition
Important
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What triggered the completion, but not where it happened. The reason we don't expose location is that for each extension, we map the point to a buffer with matching content type.
public value class InitialTrigger : IEquatable<Microsoft::VisualStudio::Language::Intellisense::AsyncCompletion::Data::InitialTrigger>
[System.Diagnostics.DebuggerDisplay("{Reason} {Character}")]
public struct InitialTrigger : IEquatable<Microsoft.VisualStudio.Language.Intellisense.AsyncCompletion.Data.InitialTrigger>
[<System.Diagnostics.DebuggerDisplay("{Reason} {Character}")>]
type InitialTrigger = struct
Public Structure InitialTrigger
Implements IEquatable(Of InitialTrigger)
- Inheritance
-
InitialTrigger
- Attributes
- Implements
Constructors
InitialTrigger(InitialTriggerReason, Char) |
Creates a InitialTrigger associated with a text edit |
InitialTrigger(InitialTriggerReason) |
Creates a InitialTrigger not associated with a text edit |
Properties
Character |
The text edit associated with the triggering action. |
Reason |
The reason that completion was started. |
Methods
Equals(Object) | |
GetHashCode() |
Operators
Equality(InitialTrigger, InitialTrigger) | |
Inequality(InitialTrigger, InitialTrigger) |
Explicit Interface Implementations
IEquatable<InitialTrigger>.Equals(InitialTrigger) |