GlobalObjectCollection Class
Definition
Important
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A strongly typed collection of global objects. The collection can be read-write or read-only. A read-write collection can be cheaply passed to the constructor of GlobalObjectCollection to make a read only version without copying the collection.
public ref class GlobalObjectCollection sealed : MarshalByRefObject, System::Collections::IList
public sealed class GlobalObjectCollection : MarshalByRefObject, System.Collections.IList
type GlobalObjectCollection = class
inherit MarshalByRefObject
interface IList
interface ICollection
interface IEnumerable
Public NotInheritable Class GlobalObjectCollection
Inherits MarshalByRefObject
Implements IList
- Inheritance
-
GlobalObjectCollection
- Implements
Constructors
GlobalObjectCollection() |
Initializes a new instance of a strongly-typed collection of global objects. |
GlobalObjectCollection(GlobalObject[], Boolean) |
Initializes a new instance of a strongly-typed collection of global objects initially populated by an array of global objects. |
GlobalObjectCollection(GlobalObject[]) |
Initializes a new instance of a strongly-typed collection of global objects initially populated by an array of global objects. |
GlobalObjectCollection(GlobalObjectCollection, Boolean) |
Initializes a new instance of global objects for the specified global object collection for the specified read/write access. |
GlobalObjectCollection(GlobalObjectCollection) |
Initializes a new instance of a strongly-typed collection of global objects initially populated by the array |
Properties
Count |
Returns the number of items in this collection. |
IsFixedSize |
Determines whether this collection's size can be changed. |
IsReadOnly |
Determines whether this collection is read-only. |
IsSynchronized |
Determines whether this collection is synchronized for multi-threaded access. |
Item[Int32] |
Gets or sets the item at the given index. |
SyncRoot |
Gets the object on which to synchronize access. |
Methods
Add(GlobalObject) |
Adds a new item to the collection. |
AddRange(GlobalObject[]) |
Appends the objects in an array to the end of the collection. |
AddRange(GlobalObjectCollection) |
Appends the objects in an array to the end of the collection. |
Clear() |
Clears the contents of this collection. |
Contains(GlobalObject) |
Determines whether this collection contains the given item. |
CopyTo(GlobalObject[], Int32) |
Copies the contents of this collection to the given array starting at the given index. |
GetEnumerator() |
Returns an enumerator for this collection. |
IndexOf(GlobalObject) |
Gets the position of an object in the collection. |
Insert(Int32, GlobalObject) |
Inserts a new item into the collection at the given index. |
Remove(GlobalObject) |
Removes an object from the collection. |
RemoveAt(Int32) |
Removes an object from the collection at the specified position. |
Explicit Interface Implementations
ICollection.CopyTo(Array, Int32) |
Copies the contents of this collection to the given array starting at the given index. |
IList.Add(Object) |
Adds an object to the collection. |
IList.Contains(Object) |
Determines whether an object is in the collection. |
IList.IndexOf(Object) |
Gets the position of an object in the collection. |
IList.Insert(Int32, Object) |
Adds an item to the collection at the specified position. |
IList.Item[Int32] | |
IList.Remove(Object) |
Removes an object from the collection. |