HierarchyManipulationStateScope Class
Definition
Important
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Simple class to facilitate deterministic restoration of an IVsHierarchyManipulationStateContext.
public ref class HierarchyManipulationStateScope : Microsoft::VisualStudio::PlatformUI::DisposableObject
[Windows::Foundation::Metadata::WebHostHidden]
class HierarchyManipulationStateScope : Microsoft::VisualStudio::PlatformUI::DisposableObject
public class HierarchyManipulationStateScope : Microsoft.VisualStudio.PlatformUI.DisposableObject
type HierarchyManipulationStateScope = class
inherit DisposableObject
Public Class HierarchyManipulationStateScope
Inherits DisposableObject
- Inheritance
Examples
// Set up a context where changes to the hierarchy are considered "system" changes and not "user" changes.
using (new HierarchyManipulationStateScope (__VSHIERARCHYMANIPULATIONSTATE.HMS_System))
{
// Manipulate the hierarchy
}
// Set up a context where changes to the hierarchy are considered "system" changes and not "user" changes. using (new HierarchyManipulationStateScope (__VSHIERARCHYMANIPULATIONSTATE.HMS_System)) { // Manipulate the hierarchy }
Constructors
HierarchyManipulationStateScope(UInt32) |
Creates a new HierarchyManipulationStateScope. |
Properties
IsDisposed |
Returns whether the object has been disposed once, protects against double disposal (Inherited from DisposableObject) |
Methods
Dispose() |
Disposes the current object then suppresses further finalization. (Inherited from DisposableObject) |
Dispose(Boolean) |
Standard virtual overload for IDisposable pattern (Inherited from DisposableObject) |
DisposeManagedResources() |
Performs application-defined tasks associated with freeing, releasing, or resetting managed resources. |
DisposeNativeResources() |
Allows derived classes to provide custom dispose handling for native resources (Inherited from DisposableObject) |
ThrowIfDisposed() |
Throws an ObjectDisposedException if this object has been disposed (Inherited from DisposableObject) |
Events
Disposing |
Raised when the event is being disposed, while it is still accessible. (Inherited from DisposableObject) |