AsyncMachine Class
Definition
Important
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public class AsyncMachine : IAsyncResult, IDisposable
type AsyncMachine = class
interface IAsyncResult
interface IDisposable
Public Class AsyncMachine
Implements IAsyncResult, IDisposable
Inheritance
Derived
Implements
Constructors
Properties
Methods
BeginAsyncMachine(MachineEngine, AsyncCallback, Object)
BeginAsyncMachine<P>(MachineEngine<P>, P, AsyncCallback, Object)
BeginAsyncMachine<P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11>(MachineEngine<P1,
P2,P3,P4,P5,P6,P7,P8,P9,P10,P11>, P1, P2, P3, P4, P5, P6, P7,
P8, P9, P10, P11, AsyncCallback, Object)
BeginAsyncMachine<P1,P2,P3,P4,P5,P6,P7,P8,P9,P10>(MachineEngine<P1,
P2,P3,P4,P5,P6,P7,P8,P9,P10>, P1, P2, P3, P4, P5, P6, P7, P8,
P9, P10, AsyncCallback, Object)
BeginAsyncMachine<P1,P2,P3,P4,P5,P6,P7,P8,P9>(MachineEngine<P1,P2,P3,P4,P5,P6,P7,P8,P9>, P1, P2, P3, P4, P5, P6, P7, P8, P9, AsyncCallback, Object)
BeginAsyncMachine<P1,P2,P3,P4,P5,P6,P7,P8>(MachineEngine<P1,P2,P3,P4,P5,P6,P7,P8>, P1, P2, P3, P4, P5, P6, P7, P8, AsyncCallback, Object)
BeginAsyncMachine<P1,P2,P3,P4,P5,P6,P7>(MachineEngine<P1,P2,P3,P4,P5,P6,P7>, P1, P2, P3, P4, P5, P6, P7, AsyncCallback, Object)
BeginAsyncMachine<P1,P2,P3,P4,P5,P6>(MachineEngine<P1,P2,P3,P4,P5,P6>, P1, P2, P3, P4, P5, P6, AsyncCallback, Object)
BeginAsyncMachine<P1,P2,P3,P4,P5>(MachineEngine<P1,P2,P3,P4,P5>, P1, P2, P3, P4, P5, AsyncCallback, Object)
BeginAsyncMachine<P1,P2,P3,P4>(MachineEngine<P1,P2,P3,P4>, P1, P2, P3, P4, AsyncCallback, Object)
BeginAsyncMachine<P1,P2,P3>(MachineEngine<P1,P2,P3>, P1, P2, P3, AsyncCallback, Object)
BeginAsyncMachine<P1,P2>(MachineEngine<P1,P2>, P1, P2, AsyncCallback, Object)
CreateCompletionPort(Int32, Int32, TimeSpan)
CreateCompletionPort(Int32, Int32)
CreateCompletionPort(Int32, TimeSpan)
CreateCompletionPort(Int32)
Dispose()
Dispose(Boolean)
End()
EndAsyncMachine(IAsyncResult)
Start(IEnumerable<CompletionPort>)
Events
Applies to