Modifier

Partager via


SKEmitterNode.NumParticlesToEmit Property

Definition

Gets or sets the total number of particles that the emitter should emit. (However, a value of 0 indicates that the emitter will emit particles endlessly.)

public virtual nuint NumParticlesToEmit { [Foundation.Export("numParticlesToEmit")] get; [Foundation.Export("setNumParticlesToEmit:")] set; }
member this.NumParticlesToEmit : nuint with get, set

Property Value

System.System.UIntPtr System.unativeint
Attributes

Applies to