Modifier

Partager via


SKShader.GetUniform(String) Method

Definition

Returns the named uniform.

[Foundation.Export("uniformNamed:")]
public virtual SpriteKit.SKUniform GetUniform (string uniformName);
abstract member GetUniform : string -> SpriteKit.SKUniform
override this.GetUniform : string -> SpriteKit.SKUniform

Parameters

uniformName
String

Returns

Attributes

Applies to