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PickBranch.Trigger Propriété

Définition

Activité dont l’achèvement active cette branche Pick.

public:
 property System::Activities::Activity ^ Trigger { System::Activities::Activity ^ get(); void set(System::Activities::Activity ^ value); };
[System.Windows.Markup.DependsOn("Variables")]
public System.Activities.Activity Trigger { get; set; }
[<System.Windows.Markup.DependsOn("Variables")>]
member this.Trigger : System.Activities.Activity with get, set
Public Property Trigger As Activity

Valeur de propriété

Activité de déclenchement.

Attributs

Exemples

L'exemple de code suivant montre comment définir la propriété Trigger d'une activité PickBranch. Cet exemple provient de l’exemple Utilisation de l’activité Pick .

static Activity CreateWF()
{
    Variable<string> name = new Variable<string>();
    Sequence body = new Sequence
    {
        Variables = { name },
        Activities =
        {
            new WriteLine { Text = "What is your name? (You have 5 seconds to answer)" },
            new Pick
            {
               Branches =
               {
                   new PickBranch
                    {
                       Trigger = new ReadString
                       {
                           Result = name,
                           BookmarkName = bookmarkName
                       },
                       Action = new WriteLine
                       {
                           Text = new InArgument<string>(env => "Hello " + name.Get(env))
                       }
                   },
                   new PickBranch
                    {
                       Trigger = new Delay
                       {
                           Duration = TimeSpan.FromSeconds(5)
                       },
                       Action = new WriteLine
                       {
                           Text = "Time is up."
                       }
                   }
               }
           }
       }
    };

    return body;
}

S’applique à