IPGlobalProperties.GetIPv4GlobalStatistics Méthode
Définition
Important
Certaines informations portent sur la préversion du produit qui est susceptible d’être en grande partie modifiée avant sa publication. Microsoft exclut toute garantie, expresse ou implicite, concernant les informations fournies ici.
Fournit des données statistiques IPv4 (Internet Protocol version 4) pour l'ordinateur local.
public:
abstract System::Net::NetworkInformation::IPGlobalStatistics ^ GetIPv4GlobalStatistics();
public abstract System.Net.NetworkInformation.IPGlobalStatistics GetIPv4GlobalStatistics ();
abstract member GetIPv4GlobalStatistics : unit -> System.Net.NetworkInformation.IPGlobalStatistics
Public MustOverride Function GetIPv4GlobalStatistics () As IPGlobalStatistics
Retours
Objet IPGlobalStatistics qui fournit des statistiques de trafic IPv4 pour l'ordinateur local.
Exceptions
L'appel à la fonction Win32 GetIpStatistics
a échoué.
Exemples
L’exemple de code suivant affiche des statistiques IP pour l’ordinateur local.
void ShowIPStatistics( NetworkInterfaceComponent version )
{
IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
IPGlobalStatistics ^ ipstat = nullptr;
switch ( version )
{
case NetworkInterfaceComponent::IPv4:
ipstat = properties->GetIPv4GlobalStatistics();
Console::WriteLine( "{0}IPv4 Statistics ", Environment::NewLine );
break;
case NetworkInterfaceComponent::IPv6:
ipstat = properties->GetIPv4GlobalStatistics();
Console::WriteLine( "{0}IPv6 Statistics ", Environment::NewLine );
break;
default:
throw gcnew ArgumentException( "version" );
break;
}
Console::WriteLine( " Forwarding enabled ...................... : {0}",
ipstat->ForwardingEnabled );
Console::WriteLine( " Interfaces .............................. : {0}",
ipstat->NumberOfInterfaces );
Console::WriteLine( " IP addresses ............................ : {0}",
ipstat->NumberOfIPAddresses );
Console::WriteLine( " Routes .................................. : {0}",
ipstat->NumberOfRoutes );
Console::WriteLine( " Default TTL ............................. : {0}",
ipstat->DefaultTtl );
Console::WriteLine( "" );
Console::WriteLine( " Inbound Packet Data:" );
Console::WriteLine( " Received ............................ : {0}",
ipstat->ReceivedPackets );
Console::WriteLine( " Forwarded ........................... : {0}",
ipstat->ReceivedPacketsForwarded );
Console::WriteLine( " Delivered ........................... : {0}",
ipstat->ReceivedPacketsDelivered );
Console::WriteLine( " Discarded ........................... : {0}",
ipstat->ReceivedPacketsDiscarded );
Console::WriteLine( " Header Errors ....................... : {0}",
ipstat->ReceivedPacketsWithHeadersErrors );
Console::WriteLine( " Address Errors ...................... : {0}",
ipstat->ReceivedPacketsWithAddressErrors );
Console::WriteLine( " Unknown Protocol Errors ............. : {0}",
ipstat->ReceivedPacketsWithUnknownProtocol );
Console::WriteLine( "" );
Console::WriteLine( " Outbound Packet Data:" );
Console::WriteLine( " Requested ........................... : {0}",
ipstat->OutputPacketRequests );
Console::WriteLine( " Discarded ........................... : {0}",
ipstat->OutputPacketsDiscarded );
Console::WriteLine( " No Routing Discards ................. : {0}",
ipstat->OutputPacketsWithNoRoute );
Console::WriteLine( " Routing Entry Discards .............. : {0}",
ipstat->OutputPacketRoutingDiscards );
Console::WriteLine( "" );
Console::WriteLine( " Reassembly Data:" );
Console::WriteLine( " Reassembly Timeout .................. : {0}",
ipstat->PacketReassemblyTimeout );
Console::WriteLine( " Reassemblies Required ............... : {0}",
ipstat->PacketReassembliesRequired );
Console::WriteLine( " Packets Reassembled ................. : {0}",
ipstat->PacketsReassembled );
Console::WriteLine( " Packets Fragmented .................. : {0}",
ipstat->PacketsFragmented );
Console::WriteLine( " Fragment Failures ................... : {0}",
ipstat->PacketFragmentFailures );
Console::WriteLine( "" );
}
public static void ShowIPStatistics(NetworkInterfaceComponent version)
{
IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
IPGlobalStatistics ipstat = null;
switch (version)
{
case NetworkInterfaceComponent.IPv4:
ipstat = properties.GetIPv4GlobalStatistics();
Console.WriteLine("{0}IPv4 Statistics ",Environment.NewLine);
break;
case NetworkInterfaceComponent.IPv6:
ipstat = properties.GetIPv6GlobalStatistics();
Console.WriteLine("{0}IPv6 Statistics ",Environment.NewLine);
break;
default:
throw new ArgumentException("version");
// break;
}
Console.WriteLine(" Forwarding enabled ...................... : {0}",
ipstat.ForwardingEnabled);
Console.WriteLine(" Interfaces .............................. : {0}",
ipstat.NumberOfInterfaces);
Console.WriteLine(" IP addresses ............................ : {0}",
ipstat.NumberOfIPAddresses);
Console.WriteLine(" Routes .................................. : {0}",
ipstat.NumberOfRoutes);
Console.WriteLine(" Default TTL ............................. : {0}",
ipstat.DefaultTtl);
Console.WriteLine("");
Console.WriteLine(" Inbound Packet Data:");
Console.WriteLine(" Received ............................ : {0}",
ipstat.ReceivedPackets);
Console.WriteLine(" Forwarded ........................... : {0}",
ipstat.ReceivedPacketsForwarded);
Console.WriteLine(" Delivered ........................... : {0}",
ipstat.ReceivedPacketsDelivered);
Console.WriteLine(" Discarded ........................... : {0}",
ipstat.ReceivedPacketsDiscarded);
Console.WriteLine(" Header Errors ....................... : {0}",
ipstat.ReceivedPacketsWithHeadersErrors);
Console.WriteLine(" Address Errors ...................... : {0}",
ipstat.ReceivedPacketsWithAddressErrors);
Console.WriteLine(" Unknown Protocol Errors ............. : {0}",
ipstat.ReceivedPacketsWithUnknownProtocol);
Console.WriteLine("");
Console.WriteLine(" Outbound Packet Data:");
Console.WriteLine(" Requested ........................... : {0}",
ipstat.OutputPacketRequests);
Console.WriteLine(" Discarded ........................... : {0}",
ipstat.OutputPacketsDiscarded);
Console.WriteLine(" No Routing Discards ................. : {0}",
ipstat.OutputPacketsWithNoRoute);
Console.WriteLine(" Routing Entry Discards .............. : {0}",
ipstat.OutputPacketRoutingDiscards);
Console.WriteLine("");
Console.WriteLine(" Reassembly Data:");
Console.WriteLine(" Reassembly Timeout .................. : {0}",
ipstat.PacketReassemblyTimeout);
Console.WriteLine(" Reassemblies Required ............... : {0}",
ipstat.PacketReassembliesRequired);
Console.WriteLine(" Packets Reassembled ................. : {0}",
ipstat.PacketsReassembled);
Console.WriteLine(" Packets Fragmented .................. : {0}",
ipstat.PacketsFragmented);
Console.WriteLine(" Fragment Failures ................... : {0}",
ipstat.PacketFragmentFailures);
Console.WriteLine("");
}
Remarques
IPv4 est un protocole de couche réseau qui est responsable du routage des paquets de données de son ordinateur source vers sa destination.
Pour plus d’informations sur les statistiques de trafic IP disponibles pour les applications, consultez la documentation de la IPGlobalStatistics classe. Notez que l’objet retourné par cette méthode reflète les statistiques au moment de la création de l’objet IPGlobalStatistics . Ces informations ne sont pas mises à jour dynamiquement.