Modifier

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XsdDataContractImporter.CodeCompileUnit Property

Definition

Gets a CodeCompileUnit used for storing the CLR types generated.

public:
 property System::CodeDom::CodeCompileUnit ^ CodeCompileUnit { System::CodeDom::CodeCompileUnit ^ get(); };
public System.CodeDom.CodeCompileUnit CodeCompileUnit { get; }
member this.CodeCompileUnit : System.CodeDom.CodeCompileUnit
Public ReadOnly Property CodeCompileUnit As CodeCompileUnit

Property Value

A CodeCompileUnit used to store the CLR types generated.

Examples

The following example uses creates a CodeCompileUnit. The CodeCompileUnit is then used to create both a Visual C# and Visual Basic code file.

static void CompileCode(CodeCompileUnit ccu, string sourceName)
{
    CodeDomProvider provider = null;
    FileInfo sourceFile = new FileInfo(sourceName);
    // Select the code provider based on the input file extension, either C# or Visual Basic.
    if (sourceFile.Extension.ToUpper(CultureInfo.InvariantCulture) == ".CS")
    {
        provider = new Microsoft.CSharp.CSharpCodeProvider();
    }
    else if (sourceFile.Extension.ToUpper(CultureInfo.InvariantCulture) == ".VB")
    {
        provider = new Microsoft.VisualBasic.VBCodeProvider();
    }
    else
    {
        Console.WriteLine("Source file must have a .cs or .vb extension");
    }
    if (provider != null)
    {
        CodeGeneratorOptions options = new CodeGeneratorOptions();
        // Set code formatting options to your preference.
        options.BlankLinesBetweenMembers = true;
        options.BracingStyle = "C";

        StreamWriter sw = new StreamWriter(sourceName);
        provider.GenerateCodeFromCompileUnit(ccu, sw, options);
        sw.Close();
    }
}
Shared Sub CompileCode(ByVal ccu As CodeCompileUnit, ByVal sourceName As String) 
    Dim provider As CodeDomProvider = Nothing
    Dim sourceFile As New FileInfo(sourceName)
    ' Select the code provider based on the input file extension, either C# or Visual Basic.
    If sourceFile.Extension.ToUpper(CultureInfo.InvariantCulture) = ".CS" Then
        provider = New Microsoft.CSharp.CSharpCodeProvider()
    ElseIf sourceFile.Extension.ToUpper(CultureInfo.InvariantCulture) = ".VB" Then
        provider = New Microsoft.VisualBasic.VBCodeProvider()
    Else
        Console.WriteLine("Source file must have a .cs or .vb extension")
    End If
    If Not (provider Is Nothing) Then
        Dim options As New CodeGeneratorOptions()
        ' Set code formatting options to your preference. 
        options.BlankLinesBetweenMembers = True
        options.BracingStyle = "C"
        
        Dim sw As New StreamWriter(sourceName)
        provider.GenerateCodeFromCompileUnit(ccu, sw, options)
        sw.Close()
    End If

End Sub

Remarks

Call this property after importing schemas using the XsdDataContractImporter to access the CodeCompileUnit in which all the generated code is stored.

Applies to

See also