ByteAnimationUsingKeyFrames.AddChild(Object) Method
Definition
Important
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Adds a child ByteKeyFrame to this ByteAnimationUsingKeyFrames.
protected:
virtual void AddChild(System::Object ^ child);
protected virtual void AddChild (object child);
abstract member AddChild : obj -> unit
override this.AddChild : obj -> unit
Protected Overridable Sub AddChild (child As Object)
Parameters
- child
- Object
The object to be added as the child of this ByteAnimationUsingKeyFrames.
Exceptions
The parameter child
is not a ByteKeyFrame.
Remarks
This method allows ByteKeyFrame objects to be direct children of a ByteAnimationUsingKeyFrames object in markup.
Applies to
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