Modifier

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UIDynamicAnimator Class

Definition

Coordinates the UIKit Dynamics of a set of IUIDynamicItems and UIDynamicBehaviors.

[Foundation.Register("UIDynamicAnimator", true)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public class UIDynamicAnimator : Foundation.NSObject, System.Collections.Generic.IEnumerable<UIKit.UIDynamicBehavior>
type UIDynamicAnimator = class
    inherit NSObject
    interface seq<UIDynamicBehavior>
    interface IEnumerable
Inheritance
UIDynamicAnimator
Attributes
Implements

Remarks

The dynamic animator is responsible for coordinating physics simulations attached to a UIView. These physics simulations are implemented as subclasses of the UIDynamicBehavior class, and include various predefined simulations for gravity, collision detection, attaching, snapping, forces and controling item properties.

UIDynamicAnimator It provides the overall context for managing the physics simulation attached to a UIView. Additionally, it defines the coordinate system for the dynamics and wraps the underlying animation engine. Finally, it keeps track of the UIDynamicBehaviors and IUIDynamicItem that define the particular behaviors and items for which dynamics are desired.

Adding behaviors to a dynamic animator will cause the behavior to run as part of the physics simulation that UIKit runs. To stop a behavior from running (and be part of the simulation), you must remove the behavior from the dynamic animator (use RemoveBehavior(UIDynamicBehavior) or RemoveAllBehaviors().

It is the application developer's responsibility to create a configuration that can be solved by the physics-like behavior of UI Dynamics.

The following example shows how you can add a couple of behaviors to an animator:

public override void ViewDidLoad ()
{
	base.ViewDidLoad ();

	// Create a dynamic animator for the specified UIView
	// in this case, the property "View" of UIViewController
	//
	animator = new UIDynamicAnimator (View);

	// Creates two dynamic behaviors

	// Create a gravity behavior that operates on the `square' UIView
	var gravityBehavior = new UIGravityBehavior (square);

	// Create a collision behavior that operates on the same `square' UIVew
	var collisionBehavior = new UICollisionBehavior (square) {
		TranslatesReferenceBoundsIntoBoundary = true
	};

	// Detect collision, hook up to the events raised by that behavior
	collisionBehavior.BeganBoundaryContact += BeganContact;
	collisionBehavior.EndedBoundaryContact += EndedContact;

	// Add the two behaviors to the dynamic animator
	animator.AddBehaviors (gravityBehavior, collisionBehavior);

	// The simulation will start running
}

These are the predefined behaviors that extend the UIDynamicBehavior class: UIAttachmentBehavior, UICollisionBehavior, UIDynamicItemBehavior, UIGravityBehavior, UIPushBehavior and UISnapBehavior.

Constructors

UIDynamicAnimator()

Default constructor, initializes a new instance of this class.

UIDynamicAnimator(IntPtr)

A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

UIDynamicAnimator(NSObjectFlag)

Constructor to call on derived classes to skip initialization and merely allocate the object.

UIDynamicAnimator(UICollectionViewLayout)
UIDynamicAnimator(UIView)

Properties

Behaviors

Array containing the current list of behaviors running on this UIDynamicAnimator.

Class (Inherited from NSObject)
ClassHandle

The handle for this class.

DebugDescription

A developer-meaningful description of this object.

(Inherited from NSObject)
Delegate

An instance of the UIKit.IUIDynamicAnimatorDelegate model class which acts as the class delegate.

Description

Description of the object, the Objective-C version of ToString.

(Inherited from NSObject)
ElapsedTime

The time interval since the UIDynamicAnimator began running.

Handle

Handle (pointer) to the unmanaged object representation.

(Inherited from NSObject)
IsDirectBinding (Inherited from NSObject)
IsProxy (Inherited from NSObject)
ReferenceView

The UIView that the UIDynamicAnimator was initialized with. Read-only.

RetainCount

Returns the current Objective-C retain count for the object.

(Inherited from NSObject)
Running

Whether the UIDynamicAnimator is running. Read-only.

Self (Inherited from NSObject)
Superclass (Inherited from NSObject)
SuperHandle

Handle used to represent the methods in the base class for this NSObject.

(Inherited from NSObject)
WeakDelegate

An object that can respond to the delegate protocol for this type

Zone (Inherited from NSObject)

Methods

Add(UIDynamicBehavior)

Adds the specified behavior.

AddBehavior(UIDynamicBehavior)

Adds the specified behavior to the animator.

AddBehaviors(UIDynamicBehavior[])

Adds the array of specified behaviors.

AddObserver(NSObject, NSString, NSKeyValueObservingOptions, IntPtr)

Registers an object for being observed externally (using NSString keyPath).   Observed changes are dispatched to the observer’s object ObserveValue(NSString, NSObject, NSDictionary, IntPtr) method.

(Inherited from NSObject)
AddObserver(NSObject, String, NSKeyValueObservingOptions, IntPtr)

Registers an object for being observed externally (using string keyPath).   Observed changes are dispatched to the observer’s object ObserveValue(NSString, NSObject, NSDictionary, IntPtr) method.

(Inherited from NSObject)
AddObserver(NSString, NSKeyValueObservingOptions, Action<NSObservedChange>)

Registers an object for being observed externally using an arbitrary method.

(Inherited from NSObject)
AddObserver(String, NSKeyValueObservingOptions, Action<NSObservedChange>)

Registers an object for being observed externally using an arbitrary method.

(Inherited from NSObject)
AwakeFromNib()

Called after the object has been loaded from the nib file. Overriders must call base.AwakeFromNib().

(Inherited from NSObject)
BeginInvokeOnMainThread(Action) (Inherited from NSObject)
BeginInvokeOnMainThread(Selector, NSObject)

Invokes asynchrously the specified code on the main UI thread.

(Inherited from NSObject)
Bind(NSString, NSObject, String, NSDictionary) (Inherited from NSObject)
Bind(String, NSObject, String, NSDictionary)
Obsolete.
(Inherited from NSObject)
BindingInfo(String)
Obsolete.
(Inherited from NSObject)
BindingOptionDescriptions(String)
Obsolete.
(Inherited from NSObject)
BindingValueClass(String)
Obsolete.
(Inherited from NSObject)
CommitEditing() (Inherited from NSObject)
CommitEditing(NSObject, Selector, IntPtr) (Inherited from NSObject)
ConformsToProtocol(IntPtr)

Invoked to determine if this object implements the specified protocol.

(Inherited from NSObject)
Copy()

Performs a copy of the underlying Objective-C object.

(Inherited from NSObject)
DangerousAutorelease() (Inherited from NSObject)
DangerousRelease() (Inherited from NSObject)
DangerousRetain() (Inherited from NSObject)
DidChange(NSKeyValueChange, NSIndexSet, NSString)

Indicates a change occurred to the indexes for a to-many relationship.

(Inherited from NSObject)
DidChange(NSString, NSKeyValueSetMutationKind, NSSet) (Inherited from NSObject)
DidChangeValue(String)

Indicates that a change occurred on the specified key.

(Inherited from NSObject)
Dispose()

Releases the resources used by the NSObject object.

(Inherited from NSObject)
Dispose(Boolean)

Releases the resources used by the UIDynamicAnimator object.

DoesNotRecognizeSelector(Selector)

Indicates that this object does not recognize the specified selector.

(Inherited from NSObject)
Equals(NSObject) (Inherited from NSObject)
Equals(Object) (Inherited from NSObject)
ExposedBindings() (Inherited from NSObject)
GetBindingInfo(NSString) (Inherited from NSObject)
GetBindingOptionDescriptions(NSString) (Inherited from NSObject)
GetBindingValueClass(NSString) (Inherited from NSObject)
GetDictionaryOfValuesFromKeys(NSString[])

Retrieves the values of the specified keys.

(Inherited from NSObject)
GetDynamicItems(CGRect)

The dynamic items that intersect the specified RectangleF.

GetHashCode()

Generates a hash code for the current instance.

(Inherited from NSObject)
GetLayoutAttributesForCell(NSIndexPath)

The layout attributes for a UICollectionView cell.

GetLayoutAttributesForDecorationView(NSString, NSIndexPath)

The layout attributes for a UICollectionView decoration view.

GetLayoutAttributesForSupplementaryView(NSString, NSIndexPath)

The layout attributes for a UICollectioNView supplementary view.

GetMethodForSelector(Selector) (Inherited from NSObject)
GetNativeField(String)
Obsolete.
(Inherited from NSObject)
GetNativeHash() (Inherited from NSObject)
Init() (Inherited from NSObject)
InitializeHandle(IntPtr, String) (Inherited from NSObject)
InitializeHandle(IntPtr) (Inherited from NSObject)
Invoke(Action, Double) (Inherited from NSObject)
Invoke(Action, TimeSpan) (Inherited from NSObject)
InvokeOnMainThread(Action) (Inherited from NSObject)
InvokeOnMainThread(Selector, NSObject)

Invokes synchrously the specified code on the main UI thread.

(Inherited from NSObject)
IsEqual(NSObject) (Inherited from NSObject)
IsKindOfClass(Class) (Inherited from NSObject)
IsMemberOfClass(Class) (Inherited from NSObject)
MarkDirty()

Promotes a regular peer object (IsDirectBinding is true) into a toggleref object.

(Inherited from NSObject)
MutableCopy()

Creates a mutable copy of the specified NSObject.

(Inherited from NSObject)
ObjectDidEndEditing(NSObject) (Inherited from NSObject)
ObserveValue(NSString, NSObject, NSDictionary, IntPtr)

Indicates that the value at the specified keyPath relative to this object has changed.

(Inherited from NSObject)
PerformSelector(Selector, NSObject, Double, NSString[]) (Inherited from NSObject)
PerformSelector(Selector, NSObject, Double)

Invokes the selector on the current instance and if the obj is not null, it passes this as its single parameter.

(Inherited from NSObject)
PerformSelector(Selector, NSObject, NSObject) (Inherited from NSObject)
PerformSelector(Selector, NSObject) (Inherited from NSObject)
PerformSelector(Selector, NSThread, NSObject, Boolean, NSString[]) (Inherited from NSObject)
PerformSelector(Selector, NSThread, NSObject, Boolean) (Inherited from NSObject)
PerformSelector(Selector) (Inherited from NSObject)
PrepareForInterfaceBuilder() (Inherited from NSObject)
RemoveAllBehaviors()

Removes all of the behaviors attached to this animator.

RemoveBehavior(UIDynamicBehavior)

Removes the specified behavior from the animator.

RemoveBehaviors(UIDynamicBehavior[])

Removes the listed behaviors from the animator.

RemoveObserver(NSObject, NSString, IntPtr)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath and context.

(Inherited from NSObject)
RemoveObserver(NSObject, NSString)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath.

(Inherited from NSObject)
RemoveObserver(NSObject, String, IntPtr)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath and context.

(Inherited from NSObject)
RemoveObserver(NSObject, String)

Stops the specified observer from receiving further notifications of changed values for the specified keyPath.

(Inherited from NSObject)
RespondsToSelector(Selector)

Whether this object recognizes the specified selector.

(Inherited from NSObject)
SetNativeField(String, NSObject)
Obsolete.
(Inherited from NSObject)
SetNilValueForKey(NSString)

Sets the value of the specified key to null.

(Inherited from NSObject)
SetValueForKey(NSObject, NSString)

Sets the value of the property specified by the key to the specified value.

(Inherited from NSObject)
SetValueForKeyPath(IntPtr, NSString)

A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

(Inherited from NSObject)
SetValueForKeyPath(NSObject, NSString)

Sets the value of a property that can be reached using a keypath.

(Inherited from NSObject)
SetValueForUndefinedKey(NSObject, NSString)

Indicates an attempt to write a value to an undefined key. If not overridden, raises an NSUndefinedKeyException.

(Inherited from NSObject)
SetValuesForKeysWithDictionary(NSDictionary)

Sets the values of this NSObject to those in the specified dictionary.

(Inherited from NSObject)
ToString()

Returns a string representation of the value of the current instance.

(Inherited from NSObject)
Unbind(NSString) (Inherited from NSObject)
Unbind(String)
Obsolete.
(Inherited from NSObject)
UpdateItemUsingCurrentState(IUIDynamicItem)

Reads the current state of a dynamic item, replacing the UIDynamicAnimator's internal representation of that item's state.

ValueForKey(NSString)

Returns the value of the property associated with the specified key.

(Inherited from NSObject)
ValueForKeyPath(NSString)

Returns the value of a property that can be reached using a keypath.

(Inherited from NSObject)
ValueForUndefinedKey(NSString)

Indicates an attempt to read a value of an undefined key. If not overridden, raises an NSUndefinedKeyException.

(Inherited from NSObject)
WillChange(NSKeyValueChange, NSIndexSet, NSString)

Indicates that the values of the specified indices in the specified key are about to change.

(Inherited from NSObject)
WillChange(NSString, NSKeyValueSetMutationKind, NSSet) (Inherited from NSObject)
WillChangeValue(String)

Indicates that the value of the specified key is about to change.

(Inherited from NSObject)

Explicit Interface Implementations

IEnumerable.GetEnumerator()

Retrieves the behaviors via an enumerator.

IEnumerable<UIDynamicBehavior>.GetEnumerator()

Returns an enumerator that iterates over the dynamic behaviors in the animator.

Extension Methods

GetDebugDescription(INSObjectProtocol)
GetAccessibilityCustomRotors(NSObject)

Gets the array of UIAccessibilityCustomRotor objects appropriate for this object.

SetAccessibilityCustomRotors(NSObject, UIAccessibilityCustomRotor[])

Sets the array of UIAccessibilityCustomRotor objects appropriate for this object.

Applies to

See also