Comment : sélectionner une encre à partir d'un contrôle personnalisé
En ajoutant un IncrementalLassoHitTester contrôle personnalisé, vous pouvez activer votre contrôle afin qu’un utilisateur puisse sélectionner des entrées manuscrites avec un outil lasso, comme le fait de sélectionner l’encre InkCanvas avec un lasso.
Cet exemple suppose que vous êtes familiarisé avec la création d’un contrôle personnalisé compatible avec l’entrée manuscrite. Pour créer un contrôle personnalisé qui accepte l’entrée manuscrite, consultez Création d’un contrôle d’entrée manuscrite.
Exemple
Lorsque l’utilisateur dessine un lasso, les IncrementalLassoHitTester traits qui se trouvent dans les limites du chemin lasso une fois que l’utilisateur a terminé le lasso. Les traits déterminés à se trouver dans les limites du chemin lasso peuvent être considérés comme étant sélectionnés. Les traits sélectionnés peuvent également devenir non sélectionnés. Par exemple, si l’utilisateur inverse la direction lors du dessin du lasso, il IncrementalLassoHitTester peut désélectionner certains traits.
L’événement IncrementalLassoHitTester déclenche l’événement SelectionChanged , qui permet à votre contrôle personnalisé de répondre pendant que l’utilisateur dessine le lasso. Par exemple, vous pouvez modifier l’apparence des traits lorsque l’utilisateur les sélectionne et les désélectionne.
Gestion du mode encre
Il est utile à l’utilisateur si le lasso apparaît différemment de l’entrée manuscrite sur votre contrôle. Pour ce faire, votre contrôle personnalisé doit suivre si l’utilisateur écrit ou sélectionne des entrées manuscrites. La méthode la plus simple consiste à déclarer une énumération avec deux valeurs : une pour indiquer que l’utilisateur écrit l’entrée manuscrite et l’autre pour indiquer que l’utilisateur sélectionne l’entrée manuscrite.
// Enum that keeps track of whether StrokeCollectionDemo is in ink mode
// or select mode.
public enum InkMode
{
Ink, Select
}
' Enum that keeps track of whether StrokeCollectionDemo is in ink mode
' or select mode.
Public Enum InkMode
Ink
[Select]
End Enum 'InkMode
Ensuite, ajoutez deux DrawingAttributes à la classe : l’une à utiliser lorsque l’utilisateur écrit l’entrée manuscrite, l’une pour l’utiliser lorsque l’utilisateur sélectionne l’entrée manuscrite. Dans le constructeur, initialisez les DrawingAttributes deux événements et attachez les deux AttributeChanged événements au même gestionnaire d’événements. Définissez ensuite la DrawingAttributes propriété de l’entrée DynamicRenderer manuscrite DrawingAttributes.
DrawingAttributes inkDA;
DrawingAttributes selectDA;
Private inkDA As DrawingAttributes
Private selectDA As DrawingAttributes
// In the constructor.
// Selection drawing attributes use dark gray ink.
selectDA = new DrawingAttributes();
selectDA.Color = Colors.DarkGray;
// ink drawing attributes use default attributes
inkDA = new DrawingAttributes();
inkDA.Width = 5;
inkDA.Height = 5;
inkDA.AttributeChanged += new PropertyDataChangedEventHandler(DrawingAttributesChanged);
selectDA.AttributeChanged += new PropertyDataChangedEventHandler(DrawingAttributesChanged);
' In the constructor.
' Selection drawing attributes use dark gray ink.
selectDA = New DrawingAttributes()
selectDA.Color = Colors.DarkGray
' ink drawing attributes use default attributes
inkDA = New DrawingAttributes()
inkDA.Width = 5
inkDA.Height = 5
AddHandler inkDA.AttributeChanged, _
AddressOf DrawingAttributesChanged
AddHandler selectDA.AttributeChanged, _
AddressOf DrawingAttributesChanged
Ajoutez une propriété qui expose le mode de sélection. Lorsque l’utilisateur modifie le mode de sélection, définissez la DrawingAttributes propriété de l’objet DynamicRenderer approprié DrawingAttributes , puis rattachez la RootVisual propriété à l’objet InkPresenter.
// Property to indicate whether the user is inputting or
// selecting ink.
public InkMode Mode
{
get
{
return mode;
}
set
{
mode = value;
// Set the DrawingAttributes of the DynamicRenderer
if (mode == InkMode.Ink)
{
renderer.DrawingAttributes = inkDA;
}
else
{
renderer.DrawingAttributes = selectDA;
}
// Reattach the visual of the DynamicRenderer to the InkPresenter.
presenter.DetachVisuals(renderer.RootVisual);
presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes);
}
}
' Property to indicate whether the user is inputting or
' selecting ink.
Public Property Mode() As InkMode
Get
Return Mode
End Get
Set(ByVal value As InkMode)
modeState = value
' Set the DrawingAttributes of the DynamicRenderer
If modeState = InkMode.Ink Then
renderer.DrawingAttributes = inkDA
Else
renderer.DrawingAttributes = selectDA
End If
' Reattach the visual of the DynamicRenderer to the InkPresenter.
presenter.DetachVisuals(renderer.RootVisual)
presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes)
End Set
End Property
Exposez les DrawingAttributes propriétés sous forme de propriétés afin que les applications puissent déterminer l’apparence des traits d’encre et des traits de sélection.
// Property to allow the user to change the pen's DrawingAttributes.
public DrawingAttributes InkDrawingAttributes
{
get
{
return inkDA;
}
}
// Property to allow the user to change the Selector'newStroke DrawingAttributes.
public DrawingAttributes SelectDrawingAttributes
{
get
{
return selectDA;
}
}
' Property to allow the user to change the pen's DrawingAttributes.
Public ReadOnly Property InkDrawingAttributes() As DrawingAttributes
Get
Return inkDA
End Get
End Property
' Property to allow the user to change the Selector'newStroke DrawingAttributes.
Public ReadOnly Property SelectDrawingAttributes() As DrawingAttributes
Get
Return selectDA
End Get
End Property
Lorsqu’une propriété d’un DrawingAttributes objet change, la RootVisual propriété doit être attachée à l’objet InkPresenter. Dans le gestionnaire d’événements de l’événement AttributeChanged , rattachez-le RootVisual au InkPresenter.
void DrawingAttributesChanged(object sender, PropertyDataChangedEventArgs e)
{
// Reattach the visual of the DynamicRenderer to the InkPresenter
// whenever the DrawingAttributes change.
presenter.DetachVisuals(renderer.RootVisual);
presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes);
}
Private Sub DrawingAttributesChanged(ByVal sender As Object, _
ByVal e As PropertyDataChangedEventArgs)
' Reattach the visual of the DynamicRenderer to the InkPresenter
' whenever the DrawingAttributes change.
presenter.DetachVisuals(renderer.RootVisual)
presenter.AttachVisuals(renderer.RootVisual, _
renderer.DrawingAttributes)
End Sub
Utilisation de IncrementalLassoHitTester
Créez et initialisez un StrokeCollection qui contient les traits sélectionnés.
// StylusPointCollection that collects the stylus points from the stylus events.
StylusPointCollection stylusPoints;
' StylusPointCollection that collects the stylus points from the stylus events.
Private stylusPoints As StylusPointCollection
Lorsque l’utilisateur commence à dessiner un trait, à l’entrée manuscrite ou au lasso, désélectionnez les traits sélectionnés. Ensuite, si l’utilisateur dessine un lasso, créez un IncrementalLassoHitTester en appelant GetIncrementalLassoHitTester, abonnez-vous à l’événement SelectionChanged et appelez AddPoints. Ce code peut être une méthode distincte et appelée à partir des méthodes et OnMouseDown des OnStylusDown méthodes.
private void InitializeHitTester(StylusPointCollection collectedPoints)
{
// Deselect any selected strokes.
foreach (Stroke selectedStroke in selectedStrokes)
{
selectedStroke.DrawingAttributes.Color = inkDA.Color;
}
selectedStrokes.Clear();
if (mode == InkMode.Select)
{
// Remove the previously drawn lasso, if it exists.
if (lassoPath != null)
{
presenter.Strokes.Remove(lassoPath);
lassoPath = null;
}
selectionTester =
presenter.Strokes.GetIncrementalLassoHitTester(80);
selectionTester.SelectionChanged +=
new LassoSelectionChangedEventHandler(selectionTester_SelectionChanged);
selectionTester.AddPoints(collectedPoints);
}
}
Private Sub InitializeHitTester(ByVal collectedPoints As StylusPointCollection)
' Deselect any selected strokes.
Dim selectedStroke As Stroke
For Each selectedStroke In selectedStrokes
selectedStroke.DrawingAttributes.Color = inkDA.Color
Next selectedStroke
selectedStrokes.Clear()
If modeState = InkMode.Select Then
' Remove the previously drawn lasso, if it exists.
If Not (lassoPath Is Nothing) Then
presenter.Strokes.Remove(lassoPath)
lassoPath = Nothing
End If
selectionTester = presenter.Strokes.GetIncrementalLassoHitTester(80)
AddHandler selectionTester.SelectionChanged, AddressOf selectionTester_SelectionChanged
selectionTester.AddPoints(collectedPoints)
End If
End Sub
Ajoutez les points de stylet au IncrementalLassoHitTester moment où l’utilisateur dessine le lasso. Appelez la méthode suivante à partir de la OnStylusMoveméthode , OnStylusUp, OnMouseMoveet OnMouseLeftButtonUp des méthodes.
private void AddPointsToHitTester(StylusPointCollection collectedPoints)
{
if (mode == InkMode.Select &&
selectionTester != null &&
selectionTester.IsValid)
{
// When the control is selecting strokes, add the
// stylus packetList to selectionTester.
selectionTester.AddPoints(collectedPoints);
}
}
Private Sub AddPointsToHitTester(ByVal collectedPoints As StylusPointCollection)
If modeState = InkMode.Select AndAlso _
Not selectionTester Is Nothing AndAlso _
selectionTester.IsValid Then
' When the control is selecting strokes, add the
' stylus packetList to selectionTester.
selectionTester.AddPoints(collectedPoints)
End If
End Sub
Gérez l’événement IncrementalLassoHitTester.SelectionChanged pour répondre lorsque l’utilisateur sélectionne et désélectionne les traits. La LassoSelectionChangedEventArgs classe a les propriétés et DeselectedStrokes les SelectedStrokes traits qui ont été sélectionnés et non sélectionnés, respectivement.
void selectionTester_SelectionChanged(object sender,
LassoSelectionChangedEventArgs args)
{
// Change the color of all selected strokes to red.
foreach (Stroke selectedStroke in args.SelectedStrokes)
{
selectedStroke.DrawingAttributes.Color = Colors.Red;
selectedStrokes.Add(selectedStroke);
}
// Change the color of all unselected strokes to
// their original color.
foreach (Stroke unselectedStroke in args.DeselectedStrokes)
{
unselectedStroke.DrawingAttributes.Color = inkDA.Color;
selectedStrokes.Remove(unselectedStroke);
}
}
Private Sub selectionTester_SelectionChanged(ByVal sender As Object, _
ByVal args As LassoSelectionChangedEventArgs)
' Change the color of all selected strokes to red.
Dim selectedStroke As Stroke
For Each selectedStroke In args.SelectedStrokes
selectedStroke.DrawingAttributes.Color = Colors.Red
selectedStrokes.Add(selectedStroke)
Next selectedStroke
' Change the color of all unselected strokes to
' their original color.
Dim unselectedStroke As Stroke
For Each unselectedStroke In args.DeselectedStrokes
unselectedStroke.DrawingAttributes.Color = inkDA.Color
selectedStrokes.Remove(unselectedStroke)
Next unselectedStroke
End Sub
Une fois l’utilisateur terminé de dessiner le lasso, désabonnez-vous de l’événement SelectionChanged et appelez EndHitTesting.
if (mode == InkMode.Select && lassoPath == null)
{
// Add the lasso to the InkPresenter and add the packetList
// to selectionTester.
lassoPath = newStroke;
lassoPath.DrawingAttributes = selectDA.Clone();
presenter.Strokes.Add(lassoPath);
selectionTester.SelectionChanged -= new LassoSelectionChangedEventHandler
(selectionTester_SelectionChanged);
selectionTester.EndHitTesting();
}
If modeState = InkMode.Select AndAlso lassoPath Is Nothing Then
' Add the lasso to the InkPresenter and add the packetList
' to selectionTester.
lassoPath = newStroke
lassoPath.DrawingAttributes = selectDA.Clone()
presenter.Strokes.Add(lassoPath)
RemoveHandler selectionTester.SelectionChanged, _
AddressOf selectionTester_SelectionChanged
selectionTester.EndHitTesting()
End If
Mettez-le ensemble.
L’exemple suivant est un contrôle personnalisé qui permet à un utilisateur de sélectionner des entrées manuscrites avec un lasso.
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Input;
using System.Windows.Input.StylusPlugIns;
using System.Windows.Ink;
// Enum that keeps track of whether StrokeCollectionDemo is in ink mode
// or select mode.
public enum InkMode
{
Ink, Select
}
// This control allows the user to input and select ink. When the
// user selects ink, the lasso remains visible until they erase, or clip
// the selected strokes, or clear the selection. When the control is
// in selection mode, strokes that are selected turn red.
public class InkSelector : Label
{
InkMode mode;
DrawingAttributes inkDA;
DrawingAttributes selectDA;
InkPresenter presenter;
IncrementalLassoHitTester selectionTester;
StrokeCollection selectedStrokes = new StrokeCollection();
// StylusPointCollection that collects the stylus points from the stylus events.
StylusPointCollection stylusPoints;
// Stroke that represents the lasso.
Stroke lassoPath;
DynamicRenderer renderer;
public InkSelector()
{
mode = InkMode.Ink;
// Use an InkPresenter to display the strokes on the custom control.
presenter = new InkPresenter();
this.Content = presenter;
// In the constructor.
// Selection drawing attributes use dark gray ink.
selectDA = new DrawingAttributes();
selectDA.Color = Colors.DarkGray;
// ink drawing attributes use default attributes
inkDA = new DrawingAttributes();
inkDA.Width = 5;
inkDA.Height = 5;
inkDA.AttributeChanged += new PropertyDataChangedEventHandler(DrawingAttributesChanged);
selectDA.AttributeChanged += new PropertyDataChangedEventHandler(DrawingAttributesChanged);
// Add a DynmaicRenderer to the control so ink appears
// to "flow" from the tablet pen.
renderer = new DynamicRenderer();
renderer.DrawingAttributes = inkDA;
this.StylusPlugIns.Add(renderer);
presenter.AttachVisuals(renderer.RootVisual,
renderer.DrawingAttributes);
}
static InkSelector()
{
// Allow ink to be drawn only within the bounds of the control.
Type owner = typeof(InkSelector);
ClipToBoundsProperty.OverrideMetadata(owner,
new FrameworkPropertyMetadata(true));
}
// Prepare to collect stylus packets. If Mode is set to Select,
// get the IncrementalHitTester from the InkPresenter'newStroke
// StrokeCollection and subscribe to its StrokeHitChanged event.
protected override void OnStylusDown(StylusDownEventArgs e)
{
base.OnStylusDown(e);
Stylus.Capture(this);
// Create a new StylusPointCollection using the StylusPointDescription
// from the stylus points in the StylusDownEventArgs.
stylusPoints = new StylusPointCollection();
StylusPointCollection eventPoints = e.GetStylusPoints(this, stylusPoints.Description);
stylusPoints.Add(eventPoints);
InitializeHitTester(eventPoints);
}
protected override void OnMouseLeftButtonDown(MouseButtonEventArgs e)
{
base.OnMouseLeftButtonDown(e);
Mouse.Capture(this);
if (e.StylusDevice != null)
{
return;
}
Point pt = e.GetPosition(this);
StylusPointCollection collectedPoints = new StylusPointCollection(new Point[] { pt });
stylusPoints = new StylusPointCollection();
stylusPoints.Add(collectedPoints);
InitializeHitTester(collectedPoints);
}
private void InitializeHitTester(StylusPointCollection collectedPoints)
{
// Deselect any selected strokes.
foreach (Stroke selectedStroke in selectedStrokes)
{
selectedStroke.DrawingAttributes.Color = inkDA.Color;
}
selectedStrokes.Clear();
if (mode == InkMode.Select)
{
// Remove the previously drawn lasso, if it exists.
if (lassoPath != null)
{
presenter.Strokes.Remove(lassoPath);
lassoPath = null;
}
selectionTester =
presenter.Strokes.GetIncrementalLassoHitTester(80);
selectionTester.SelectionChanged +=
new LassoSelectionChangedEventHandler(selectionTester_SelectionChanged);
selectionTester.AddPoints(collectedPoints);
}
}
// Collect the stylus packets as the stylus moves.
protected override void OnStylusMove(StylusEventArgs e)
{
if (stylusPoints == null)
{
return;
}
StylusPointCollection collectedPoints = e.GetStylusPoints(this, stylusPoints.Description);
stylusPoints.Add(collectedPoints);
AddPointsToHitTester(collectedPoints);
}
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
if (e.StylusDevice != null)
{
return;
}
if (e.LeftButton == MouseButtonState.Released)
{
return;
}
stylusPoints ??= new StylusPointCollection();
Point pt = e.GetPosition(this);
StylusPointCollection collectedPoints = new StylusPointCollection(new Point[] { pt });
stylusPoints.Add(collectedPoints);
AddPointsToHitTester(collectedPoints);
}
private void AddPointsToHitTester(StylusPointCollection collectedPoints)
{
if (mode == InkMode.Select &&
selectionTester != null &&
selectionTester.IsValid)
{
// When the control is selecting strokes, add the
// stylus packetList to selectionTester.
selectionTester.AddPoints(collectedPoints);
}
}
// When the user lifts the stylus, create a Stroke from the
// collected stylus points and add it to the InkPresenter.
// When the control is selecting strokes, add the
// point data to the IncrementalHitTester.
protected override void OnStylusUp(StylusEventArgs e)
{
stylusPoints ??= new StylusPointCollection();
StylusPointCollection collectedPoints =
e.GetStylusPoints(this, stylusPoints.Description);
stylusPoints.Add(collectedPoints);
AddPointsToHitTester(collectedPoints);
AddStrokeToPresenter();
stylusPoints = null;
Stylus.Capture(null);
}
protected override void OnMouseLeftButtonUp(MouseButtonEventArgs e)
{
base.OnMouseLeftButtonUp(e);
if (e.StylusDevice != null) return;
if (stylusPoints == null) stylusPoints = new StylusPointCollection();
Point pt = e.GetPosition(this);
StylusPointCollection collectedPoints = new StylusPointCollection(new Point[] { pt });
stylusPoints.Add(collectedPoints);
AddPointsToHitTester(collectedPoints);
AddStrokeToPresenter();
stylusPoints = null;
Mouse.Capture(null);
}
private void AddStrokeToPresenter()
{
Stroke newStroke = new Stroke(stylusPoints);
if (mode == InkMode.Ink)
{
// Add the stroke to the InkPresenter.
newStroke.DrawingAttributes = inkDA.Clone();
presenter.Strokes.Add(newStroke);
}
if (mode == InkMode.Select && lassoPath == null)
{
// Add the lasso to the InkPresenter and add the packetList
// to selectionTester.
lassoPath = newStroke;
lassoPath.DrawingAttributes = selectDA.Clone();
presenter.Strokes.Add(lassoPath);
selectionTester.SelectionChanged -= new LassoSelectionChangedEventHandler
(selectionTester_SelectionChanged);
selectionTester.EndHitTesting();
}
}
void selectionTester_SelectionChanged(object sender,
LassoSelectionChangedEventArgs args)
{
// Change the color of all selected strokes to red.
foreach (Stroke selectedStroke in args.SelectedStrokes)
{
selectedStroke.DrawingAttributes.Color = Colors.Red;
selectedStrokes.Add(selectedStroke);
}
// Change the color of all unselected strokes to
// their original color.
foreach (Stroke unselectedStroke in args.DeselectedStrokes)
{
unselectedStroke.DrawingAttributes.Color = inkDA.Color;
selectedStrokes.Remove(unselectedStroke);
}
}
// Property to indicate whether the user is inputting or
// selecting ink.
public InkMode Mode
{
get
{
return mode;
}
set
{
mode = value;
// Set the DrawingAttributes of the DynamicRenderer
if (mode == InkMode.Ink)
{
renderer.DrawingAttributes = inkDA;
}
else
{
renderer.DrawingAttributes = selectDA;
}
// Reattach the visual of the DynamicRenderer to the InkPresenter.
presenter.DetachVisuals(renderer.RootVisual);
presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes);
}
}
void DrawingAttributesChanged(object sender, PropertyDataChangedEventArgs e)
{
// Reattach the visual of the DynamicRenderer to the InkPresenter
// whenever the DrawingAttributes change.
presenter.DetachVisuals(renderer.RootVisual);
presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes);
}
// Property to allow the user to change the pen's DrawingAttributes.
public DrawingAttributes InkDrawingAttributes
{
get
{
return inkDA;
}
}
// Property to allow the user to change the Selector'newStroke DrawingAttributes.
public DrawingAttributes SelectDrawingAttributes
{
get
{
return selectDA;
}
}
}
Imports System.Windows
Imports System.Windows.Controls
Imports System.Windows.Media
Imports System.Windows.Input
Imports System.Windows.Input.StylusPlugIns
Imports System.Windows.Ink
' Enum that keeps track of whether StrokeCollectionDemo is in ink mode
' or select mode.
Public Enum InkMode
Ink
[Select]
End Enum 'InkMode
' This control allows the user to input and select ink. When the
' user selects ink, the lasso remains visible until they erase, or clip
' the selected strokes, or clear the selection. When the control is
' in selection mode, strokes that are selected turn red.
Public Class InkSelector
Inherits Label
Private modeState As InkMode
Private inkDA As DrawingAttributes
Private selectDA As DrawingAttributes
Private presenter As InkPresenter
Private selectionTester As IncrementalLassoHitTester
Private selectedStrokes As New StrokeCollection()
' StylusPointCollection that collects the stylus points from the stylus events.
Private stylusPoints As StylusPointCollection
' Stroke that represents the lasso.
Private lassoPath As Stroke
Private renderer As DynamicRenderer
Public Sub New()
modeState = InkMode.Ink
' Use an InkPresenter to display the strokes on the custom control.
presenter = New InkPresenter()
Me.Content = presenter
' In the constructor.
' Selection drawing attributes use dark gray ink.
selectDA = New DrawingAttributes()
selectDA.Color = Colors.DarkGray
' ink drawing attributes use default attributes
inkDA = New DrawingAttributes()
inkDA.Width = 5
inkDA.Height = 5
AddHandler inkDA.AttributeChanged, _
AddressOf DrawingAttributesChanged
AddHandler selectDA.AttributeChanged, _
AddressOf DrawingAttributesChanged
' Add a DynmaicRenderer to the control so ink appears
' to "flow" from the tablet pen.
renderer = New DynamicRenderer()
renderer.DrawingAttributes = inkDA
Me.StylusPlugIns.Add(renderer)
presenter.AttachVisuals(renderer.RootVisual, _
renderer.DrawingAttributes)
End Sub
Shared Sub New()
' Allow ink to be drawn only within the bounds of the control.
Dim owner As Type = GetType(InkSelector)
ClipToBoundsProperty.OverrideMetadata(owner, _
New FrameworkPropertyMetadata(True))
End Sub
' Prepare to collect stylus packets. If Mode is set to Select,
' get the IncrementalHitTester from the InkPresenter'newStroke
' StrokeCollection and subscribe to its StrokeHitChanged event.
Protected Overrides Sub OnStylusDown(ByVal e As StylusDownEventArgs)
MyBase.OnStylusDown(e)
Stylus.Capture(Me)
' Create a new StylusPointCollection using the StylusPointDescription
' from the stylus points in the StylusDownEventArgs.
stylusPoints = New StylusPointCollection()
Dim eventPoints As StylusPointCollection = e.GetStylusPoints(Me, stylusPoints.Description)
stylusPoints.Add(eventPoints)
InitializeHitTester(eventPoints)
End Sub
Protected Overrides Sub OnMouseLeftButtonDown(ByVal e As MouseButtonEventArgs)
MyBase.OnMouseLeftButtonDown(e)
Mouse.Capture(Me)
If Not (e.StylusDevice Is Nothing) Then
Return
End If
Dim pt As Point = e.GetPosition(Me)
Dim collectedPoints As New StylusPointCollection(New Point() {pt})
stylusPoints = New StylusPointCollection()
stylusPoints.Add(collectedPoints)
InitializeHitTester(collectedPoints)
End Sub
Private Sub InitializeHitTester(ByVal collectedPoints As StylusPointCollection)
' Deselect any selected strokes.
Dim selectedStroke As Stroke
For Each selectedStroke In selectedStrokes
selectedStroke.DrawingAttributes.Color = inkDA.Color
Next selectedStroke
selectedStrokes.Clear()
If modeState = InkMode.Select Then
' Remove the previously drawn lasso, if it exists.
If Not (lassoPath Is Nothing) Then
presenter.Strokes.Remove(lassoPath)
lassoPath = Nothing
End If
selectionTester = presenter.Strokes.GetIncrementalLassoHitTester(80)
AddHandler selectionTester.SelectionChanged, AddressOf selectionTester_SelectionChanged
selectionTester.AddPoints(collectedPoints)
End If
End Sub
' Collect the stylus packets as the stylus moves.
Protected Overrides Sub OnStylusMove(ByVal e As StylusEventArgs)
If stylusPoints Is Nothing Then
Return
End If
Dim collectedPoints As StylusPointCollection = e.GetStylusPoints(Me, stylusPoints.Description)
stylusPoints.Add(collectedPoints)
AddPointsToHitTester(collectedPoints)
End Sub
Protected Overrides Sub OnMouseMove(ByVal e As MouseEventArgs)
MyBase.OnMouseMove(e)
If Not (e.StylusDevice Is Nothing) Then
Return
End If
If e.LeftButton = MouseButtonState.Released Then
Return
End If
If stylusPoints Is Nothing Then
stylusPoints = New StylusPointCollection()
End If
Dim pt As Point = e.GetPosition(Me)
Dim collectedPoints As New StylusPointCollection(New Point() {pt})
stylusPoints.Add(collectedPoints)
AddPointsToHitTester(collectedPoints)
End Sub
Private Sub AddPointsToHitTester(ByVal collectedPoints As StylusPointCollection)
If modeState = InkMode.Select AndAlso _
Not selectionTester Is Nothing AndAlso _
selectionTester.IsValid Then
' When the control is selecting strokes, add the
' stylus packetList to selectionTester.
selectionTester.AddPoints(collectedPoints)
End If
End Sub
' When the user lifts the stylus, create a Stroke from the
' collected stylus points and add it to the InkPresenter.
' When the control is selecting strokes, add the
' point data to the IncrementalHitTester.
Protected Overrides Sub OnStylusUp(ByVal e As StylusEventArgs)
If stylusPoints Is Nothing Then
stylusPoints = New StylusPointCollection()
End If
Dim collectedPoints As StylusPointCollection = _
e.GetStylusPoints(Me, stylusPoints.Description)
stylusPoints.Add(collectedPoints)
AddPointsToHitTester(collectedPoints)
AddStrokeToPresenter()
stylusPoints = Nothing
Stylus.Capture(Nothing)
End Sub
Protected Overrides Sub OnMouseLeftButtonUp(ByVal e As MouseButtonEventArgs)
MyBase.OnMouseLeftButtonUp(e)
If Not (e.StylusDevice Is Nothing) Then
Return
End If
If stylusPoints Is Nothing Then
stylusPoints = New StylusPointCollection()
End If
Dim pt As Point = e.GetPosition(Me)
Dim collectedPoints As New StylusPointCollection(New Point() {pt})
stylusPoints.Add(collectedPoints)
AddPointsToHitTester(collectedPoints)
AddStrokeToPresenter()
stylusPoints = Nothing
Mouse.Capture(Nothing)
End Sub
Private Sub AddStrokeToPresenter()
Dim newStroke As New Stroke(stylusPoints)
If modeState = InkMode.Ink Then
' Add the stroke to the InkPresenter.
newStroke.DrawingAttributes = inkDA.Clone()
presenter.Strokes.Add(newStroke)
End If
If modeState = InkMode.Select AndAlso lassoPath Is Nothing Then
' Add the lasso to the InkPresenter and add the packetList
' to selectionTester.
lassoPath = newStroke
lassoPath.DrawingAttributes = selectDA.Clone()
presenter.Strokes.Add(lassoPath)
RemoveHandler selectionTester.SelectionChanged, _
AddressOf selectionTester_SelectionChanged
selectionTester.EndHitTesting()
End If
End Sub
Private Sub selectionTester_SelectionChanged(ByVal sender As Object, _
ByVal args As LassoSelectionChangedEventArgs)
' Change the color of all selected strokes to red.
Dim selectedStroke As Stroke
For Each selectedStroke In args.SelectedStrokes
selectedStroke.DrawingAttributes.Color = Colors.Red
selectedStrokes.Add(selectedStroke)
Next selectedStroke
' Change the color of all unselected strokes to
' their original color.
Dim unselectedStroke As Stroke
For Each unselectedStroke In args.DeselectedStrokes
unselectedStroke.DrawingAttributes.Color = inkDA.Color
selectedStrokes.Remove(unselectedStroke)
Next unselectedStroke
End Sub
' Property to indicate whether the user is inputting or
' selecting ink.
Public Property Mode() As InkMode
Get
Return Mode
End Get
Set(ByVal value As InkMode)
modeState = value
' Set the DrawingAttributes of the DynamicRenderer
If modeState = InkMode.Ink Then
renderer.DrawingAttributes = inkDA
Else
renderer.DrawingAttributes = selectDA
End If
' Reattach the visual of the DynamicRenderer to the InkPresenter.
presenter.DetachVisuals(renderer.RootVisual)
presenter.AttachVisuals(renderer.RootVisual, renderer.DrawingAttributes)
End Set
End Property
Private Sub DrawingAttributesChanged(ByVal sender As Object, _
ByVal e As PropertyDataChangedEventArgs)
' Reattach the visual of the DynamicRenderer to the InkPresenter
' whenever the DrawingAttributes change.
presenter.DetachVisuals(renderer.RootVisual)
presenter.AttachVisuals(renderer.RootVisual, _
renderer.DrawingAttributes)
End Sub
' Property to allow the user to change the pen's DrawingAttributes.
Public ReadOnly Property InkDrawingAttributes() As DrawingAttributes
Get
Return inkDA
End Get
End Property
' Property to allow the user to change the Selector'newStroke DrawingAttributes.
Public ReadOnly Property SelectDrawingAttributes() As DrawingAttributes
Get
Return selectDA
End Get
End Property
End Class
Voir aussi
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