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Cloud Storage

This section describes how to add Xbox services Cloud Storage to a game. Cloud Storage includes both Connected Storage for storing game state, and Title Storage for storing player statistics and assets.

In this section

Connected Storage vs. Title Storage
Describes Xbox services Cloud Storage, which includes Connected Storage to store game state, and Title Storage to store player statistics and assets.

Connected Storage
Describes Connected Storage, and how you can use it to save and load gameplay data (and other state data) across devices.

Title Storage
Describes what Xbox services Title Storage is, describes how to configure it, and provides flat C code examples for performing various Tile Storage-related tasks.