GameInputTouchShape
Enumerates shapes of a touch sensor.
Syntax
typedef enum GameInputTouchShape
{
GameInputTouchShapeUnknown = -1,
GameInputTouchShapePoint = 0,
GameInputTouchShape1DLinear = 1,
GameInputTouchShape1DRadial = 2,
GameInputTouchShape1DIrregular = 3,
GameInputTouchShape2DRectangular = 4,
GameInputTouchShape2DElliptical = 5,
GameInputTouchShape2DIrregular = 6
} GameInputTouchShape
Constants
Constant | Description |
---|---|
GameInputTouchShapeUnknown | Shape of the touch sensor is unknown. |
GameInputTouchShapePoint | Touch sensor is a single point that can be represented as pressed or not pressed. |
GameInputTouchShape1DLinear | Touch sensor is one-dimensional and has a linear shape. |
GameInputTouchShape1DRadial | Touch sensor is one-dimensional and has a radial or curved shape. |
GameInputTouchShape1DIrregular | Touch sensor is one-dimensional and has an irregular shape. |
GameInputTouchShape2DRectangular | Touch sensor is two-dimensional and has a rectangular shape. |
GameInputTouchShape2DElliptical | Touch sensor is two-dimensional and has an elliptical shape. |
GameInputTouchShape2DIrregular | Touch sensor is two-dimensional and has an irregular shape. |
Remarks
This enumeration categorizes touch sensors by number of dimensions and physical shape.
This enumeration is used in the GameInputTouchSensorInfo structure. GameInputTouchSensorInfo
is used in the GameInputDeviceInfo structure.
For more information, see GameInput devices.
Requirements
Header: GameInput.h
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles