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GameInputUiNavigationState

Describes the state of UI navigation input.

Syntax

typedef struct GameInputUiNavigationState {  
    GameInputUiNavigationButtons buttons;  
} GameInputUiNavigationState  

Members

buttons
Type: GameInputUiNavigationButtons

States of the UI navigation buttons.

Remarks

This structure is used by the IGameInputReading::GetUiNavigationState method.

For more information, see the Getting data from readings section of GameInput readings. For a related code example, see A simple gamepad input loop.

Requirements

Header: GameInput.h

Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles

See also

Input API Overview
GameInput