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XblMultiplayerConnectionIdChangedHandler

A callback method to be called when the multiplayer connection id changes.

Syntax

void XblMultiplayerConnectionIdChangedHandler(  
         void* context  
)  

Parameters

context   _In_opt_
Type: void*

Caller context to be passed the handler.

Return value

Type: void

Requirements

Header: multiplayer_c.h

Library: Microsoft.Xbox.Services.141.GSDK.C.lib

See also

multiplayer_c