XblMultiplayerSessionSetHostDeviceToken
Sets the device token of the host.
Syntax
void XblMultiplayerSessionSetHostDeviceToken(
XblMultiplayerSessionHandle handle,
XblDeviceToken hostDeviceToken
)
Parameters
handle _In_
Type: XblMultiplayerSessionHandle
Handle to the multiplayer session.
hostDeviceToken _In_
Type: XblDeviceToken
The host device token.
Return value
Type: void
Remarks
If "peerToHostRequirements" is set and this is set, the measurement stage assumes the given host is the correct host and only measures metrics to that host.
Requirements
Header: multiplayer_c.h
Library: Microsoft.Xbox.Services.141.GSDK.C.lib