XblMultiplayerSessionHandleId
Represents a handle ID of a multiplayer session.
Syntax
typedef struct XblMultiplayerSessionHandleId {
char value[XBL_GUID_LENGTH];
} XblMultiplayerSessionHandleId
Members
value
Type: char[XBL_GUID_LENGTH]
The ID of the handle that MSPD created.
Remarks
Multiplayer Session Directory (MPSD) can create various handles that refer to a session. They are immutable and can only be created, read, and deleted. Note that this handle ID references to a service side object.
Argument of
XblMultiplayerSetTransferHandleResult
Requirements
Header: multiplayer_c.h