XblMultiplayerSessionMemberRole
Represents a session member's role in the session.
Syntax
typedef struct XblMultiplayerSessionMemberRole {
const char* roleTypeName;
const char* roleName;
} XblMultiplayerSessionMemberRole
Members
roleTypeName
Type: const char*
Role type this role belongs to.
roleName
Type: const char*
Name of the role.
Requirements
Header: multiplayer_c.h