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XblMultiplayerMatchStatus

Defines values used to indicate status for the matchmaking stages.

Syntax

enum class XblMultiplayerMatchStatus  : uint32_t  
{  
    None,  
    SubmittingMatchTicket,  
    Searching,  
    Found,  
    Joining,  
    WaitingForRemoteClientsToJoin,  
    Measuring,  
    UploadingQosMeasurements,  
    WaitingForRemoteClientsToUploadQos,  
    Evaluating,  
    Completed,  
    Resubmitting,  
    Expired,  
    Canceling,  
    Canceled,  
    Failed,  
}  

Constants

Constant Description
None Indicates no matchmaking search has been started.
SubmittingMatchTicket Indicates that a match ticket was submitted for matchmaking.
Searching Indicates that matchmaking is still searching.
Found Indicates that matchmaking search has found a match.
Joining Joining initialization stage. Matchmaking creates the game session and adds users to it. The client has up to the joining timeout to join the session during this phase.
WaitingForRemoteClientsToJoin Waiting for remote clients to join the game session. The client has up to the joining timeout to join the session during this phase.
Measuring Measuring initialization stage. Stage where QoS measurement happens. The client has up to the measurement timeout to upload qos measurements to the service during this phase.
UploadingQosMeasurements Uploading QoS measurement results to the service. The client has up to the measurement timeout to upload qos measurements to the service during this phase.
WaitingForRemoteClientsToUploadQos Waiting for remote clients to upload QoS measurement results to the service. The client has up to the measurement timeout to upload qos measurements to the service during this phase.
Evaluating Evaluating initialization stage. If auto evaluate is true, then this stage is skipped. Otherwise the title will do its own evaluation.
Completed Match was found and QoS measurement was successful.
Resubmitting If the match that was found was not successful and is resubmitting.
Expired Indicates that matchmaking search has expired.
Canceling Indicates that matchmaking is in the process of canceling the search.
Canceled Indicates that matchmaking search has been canceled.
Failed Failed initialization stage. The initialization failed.

Requirements

Header: multiplayer_manager_c.h

See also

multiplayer_manager_c