Partager via


XGameStreamingTouchControlsStateValue

Specifies the type and value of a specific element of touch control state.

Syntax

struct XGameStreamingTouchControlsStateValue {
    XGameStreamingTouchControlsStateValueKind valueKind;
        union
        {
            bool booleanValue;
            int64_t integerValue;
            double doubleValue;
            const char* stringValue;
        };
};

Members

valueKind
Type: XGameStreamingTouchControlsStateValueKind

The type of the specific element of touch control state.

booleanValue
Type: bool

The boolean value to be applied.

integerValue
Type: int64_t

The integer value to be applied.

doubleValue
Type: double

The double value to be applied.

stringValue
Type: const char*

The string value to be applied.

Remarks

You use this structure to provide the type and value of a specific element of touch control state.

You should provide just a single value that represents the type of the variable being modified.

If you specify an incorrect value type, then it causes a runtime error, returned when using either XGameStreamingShowTouchControlsWithStateUpdate or XGameStreamingShowTouchControlsWithStateUpdateOnClient.

Requirements

Header: XGameStreaming.h

Supported Platforms: Windows, Xbox One family consoles and Xbox Series consoles

See also

XGameStreaming
XGameStreamingTouchControlsStateOperationKind
XGameStreamingTouchControlsStateOperation
XGameStreamingUpdateTouchControlsState
XGameStreamingUpdateTouchControlsStateOnClient
XGameStreamingShowTouchControlsWithStateUpdate
XGameStreamingShowTouchControlsWithStateUpdateOnClient