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CeLog Pre-Defined Data Types

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

CeLog associates each chunk of logged data with an ID that identifies the data type. The following table shows some user data types that are predefined:

Type ID Description

CELID_RAW_LONG

Long integers.

CELID_RAW_ULONG

Unsigned long integers, such as DWORDs.

CELID_RAW_SHORT

Short integers.

CELID_RAW_USHORT

Unsigned short integers.

CELID_RAW_WCHAR

Wide (Unicode) characters.

An array of this type must be null-terminated.

CELID_RAW_CHAR

Characters. An array of this type might not be null-terminated, because it may contain data other than a string.

CELID_RAW_UCHAR

Unsigned characters. An array of this type might not be null-terminated, because it may contain data other than a string.

CELID_RAW_FLOAT

Floating-point numbers.

CELID_RAW_DOUBLE

Double-precision floating-point numbers.

You may log your data as an array of one of these raw types, such as an array of DWORDs. The size of the array is described by the byte count wlen passed to CeLogData. For example, if you log an array of 10 DWORD values, then pass a wlen of 10*sizeof(DWORD).

The CeLog header file, celog.h, contains additional data types. However, the additional data types are intended for predefined kernel events that CeLog captures, and should be used with caution.

Alternatively, you may define your own data type ID, in the range from CELID_USER to CELID_MAX. Because an identifier you define might collide with definitions made by other applications, make sure that your logging is turned off by default.

When you define your own event ID, you can also log a custom data structure for that event.**

See Also

Reference

CeLog Event Tracking Reference
CeLog Event Identifiers

Other Resources