IDirect3DMobileDevice::SetViewport
A version of this page is also available for
4/8/2010
This method sets the viewport parameters for the device.
Syntax
HRESULT SetViewport(
CONST D3DMVIEWPORT* pViewport
);
Parameters
- pViewport
[in] Pointer to a D3DMVIEWPORT structure that specifies the viewport parameters to set.
Return Value
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).
If the viewport parameters described by the D3DMVIEWPORT structure describe a region that cannot exist within the render target surface, the method fails, returning D3DERR_INVALIDCALL.
Requirements
Header | d3dm.h |
Library | D3dm.lib, D3dmguid.lib |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |