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IRunnableObject

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This interface enables a container to control the running of its embedded objects. In the case of an object implemented with a local server, calling IRunnableObject::Run launches the server's .exe file. In the case of an object implemented with an in-process server, calling the Run method causes the object .DLL file to transition into the running state.

When to Implement

Object handlers should implement IRunnableObject to provide their containers with a way to run them and manage their running state. DLL object applications should implement IRunnableObject to support silent updates of their objects.

When to Use

Containers call IRunnableObject to determine if an embedded object is running, to force an object to run, to lock an object into the running state, or to inform an object handler whether its object is being run as either a simple embedding or as a link source.

Methods VTable Order

IUnknown method Description

QueryInterface

Returns pointers to supported interfaces.

AddRef

Increments the reference count.

Release

Decrements the reference count.

Method Description

GetRunningClass

Returns CLSID of a running object.

Run

Forces an object to run.

IsRunning

Determines if an object is running.

LockRunning

Locks an object into running state.

SetContainedObject

Indicates that an object is embedded.

Remarks

To determine whether the platform supports this interface, see Determining Supported COM APIs.

Requirements

Header objidl.h, objidl.idl
Library ole32.lib, uuid.lib
Windows Embedded CE Windows CE 3.0 and later
Windows Mobile Windows Mobile Version 5.0 and later