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Device-Supported Primitive Types

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

Microsoft® Direct3D® devices can create and manipulate the following types of primitives:

You can render primitive types from an application with any of the rendering methods of the IDirect3DMobileDevice interface. For more information, see Rendering.

Note that you cannot render point lists with the indexed-primitive rendering methods.

See Also

Concepts

Direct3D Mobile Devices