IDirect3DMobileDevice::GetTransform
A version of this page is also available for
4/8/2010
This method retrieves a matrix describing a transformation state.
Syntax
HRESULT GetTransform(
D3DMTRANSFORMSTATETYPE State,
D3DMMATRIX* pMatrix,
D3DMFORMAT* pFormat
);
Parameters
- State
[in] Device state variable that is being modified. This parameter can be any member of the D3DMTRANSFORMSTATETYPE enumerated type.
- pMatrix
[out] Pointer to a D3DMMATRIX structure that describes the returned transformation state.
- pFormat
[in] A pointer to a member of the D3DMFORMAT enumerated type that describes the numerical format for the transformation.
Return Value
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).
Requirements
Header | d3dm.h |
Library | D3dm.lib, D3dmguid.lib |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |