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Using Devices

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This section provides information about using Microsoft® Direct3D® Mobile devices in an application. Information is divided into the following topics:

You can obtain a pointer to an IDirect3DMobileDevice interface by calling IDirect3DMobile::CreateDevice.

Use the following IDirect3DMobile methods to work with IDirect3DMobile devices

See Also

Concepts

Direct3D Mobile Devices