Partager via


IDirect3DMobileDevice::GetRenderState

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This method retrieves a render-state value for a device.

Syntax

HRESULT GetRenderState(
  D3DMRENDERSTATETYPE State,
  DWORD* pValue
);

Parameters

  • State
    [in] Device state variable that is being queried. This parameter can be any member of the D3DMRENDERSTATETYPE enumerated type.
  • pValue
    [out] Pointer to a variable that receives the value of the queried render state variable when the method returns.

Return Value

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Requirements

Header d3dm.h
Library D3dm.lib, D3dmguid.lib
Windows Embedded CE Windows CE 5.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also

Reference

IDirect3DMobileDevice
D3DMRENDERSTATETYPE