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IDirect3DMobileTexture::GetLevelDesc

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This method retrieves a level description of a texture resource.

Syntax

HRESULT GetLevelDesc(
  UINT Level,
  D3DMSURFACE_DESC* pDesc
);

Parameters

  • Level
    [in] Identifies a level of the texture resource. This method returns a surface description for the level specified by this parameter.
  • pDesc
    [out] Pointer to a D3DMSURFACE_DESC structure that describes the returned level.

Return Value

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Requirements

Header d3dm.h
Library D3dm.lib, D3dmguid.lib
Windows Embedded CE Windows CE 5.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also

Reference

IDirect3DMobileTexture
D3DMSURFACE_DESC