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AddAfterI

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

Inserts a node after the specified node.

Syntax

POSITION AddAfterI(
  POSITION pos,
  void *pObj
);

Parameters

  • pos
    Position after which to add the node.
  • pObj
    Pointer to the object to add.

Return Value

Returns the position of the inserted object.

Remarks

The following member function adds x to the start, which is equivalent to calling the CBaseList::AddHeadI member function.

AddAfterI(NULL,x)

If the list insertion fails, some elements might have been added.

Existing positions in the list, including the position specified in the pos parameter, remain valid.

The following two member functions are equivalent even in cases where pos is NULL or the Next(p) parameter is NULL. (This is similar for the mirror case.)

AddAfterI (p,x)
AddBeforeI(Next(p),x)

Requirements

Windows Embedded CE Windows CE 2.12 and later
Windows Mobile Windows Mobile Version 5.0 and later
Note Microsoft DirectShow applications and DirectShow filters have different include file and Library requirements
For more information, see Setting Up the Build Environment, Version 2.12 requires DXPAK 1.0 or later